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Thursday, May 12th, 2016

 

TFD Advanced Concepts and Projects – Clouds

“Why is it so hard to make freaking clouds!?” – That is a question that has been bothersome for practically every single LightWave3D artist for decades. Solutions to producing clouds in LightWave including its own HyperVoxels and Skytracer tools or plug-ins/connectable apps such as E-On Software’s (now part of Bentley Systems) Ozone and Vue – all have massive drawbacks. These range from ease of use, photorealism (or lack there of), lack of control, render speed (slow), stability and cost. There has always been a “catch” with the tools out there intendedRead More