AR Showcase Factory
Augmented Reality Showcase Factory for Android, using LightWave 2018, Unity3D, and ARCore.
When Google released ARCore, their goal was to create over 100 million new augmented reality users. ARCore is based on three years of augmented reality research as part of Google Tango. With the AR Showcase Factory you can leverage Google’s technology to create a unique augmented reality experience for your clients, customers, and users, in minutes.
In the kit, you’ll find over 40 minutes of video explaining how to use the factory, along with a set of custom shaders, materials, and code, that will help you quickly build an ARCore based app. You don’t need to know how to program, you don’t even need to know how to use Unity. I’ll walk you through all of it, and the kit does all of the hard work for you. All you have to do is drop your model in the project and set a few options. Once you get the hang of it, you can build a new app using the AR Showcase Factory in about 3 minutes.
I suggest building a new app for every model you want to show off. It’s an easy way to keep track of your work, so why not? You can also email your clients, customers, and friends copies of the finished .apk file, so they can run it on their phones directly. And of course, you can always sell or post them for free, on the Google Play store.
There are no additional license restrictions on commercially selling products made with the AR Showcase Factory.
Along the way we’re going to use the following tools and services:
Unity 2017. This is a free game engine you can get from Unity3D.com. Commercial versions are available, which enable specific features in the product. But everything we’ll be doing can be done in the free version of Unity.
LightWave3D 2018. This is my favorite 3D package, which contains a modeling app and a rendering and animation app. We’ll be using the modeling side of lightwave for this, which is called Modeler. LightWave 2018 will be released on January 1, 2018. It’s a commercial product, but there’s a free trial version you can use.
We’re going to use Google’s ARCore plugin for Unity to do some of the heavy lifting, and we’ll use the AR Showcase Factory to do the rest.
Since we will be deploying to an Android device, you’ll need either a Mac or PC and you’ll need to follow some (included) instructions to install the Android developer kit.
My goal with this kit was to create something that would assist anyone in making an augmented reality showcase for their work, as fast as possible. It’s a really easy, dirt cheap way to get in on the next big wave.
Only $29.93 USD