Main Menu

Sunday, July 29th, 2018

 

Substance Painter- Creating Assets for Unity 3D- PBR Workflows

Substance Painter for Lightwave Users – Volume #9- Creating Assets for Unity 3D – PBR Workflows In this ninth volume 3D Instructor Adam Gibson demonstrates how to easily export your 3D Model’s Substance Painter PBR Textures and Import them into the Unity 3D Game Engine. Some of the Topics Covered: 1) PBR SpecGloss Workflow, 2) PBR Metallic Workflow 3) Unity Texture Export Presets in Substance Painter, 4) Substance Painter 3D Mesh Import Review, 5) Input Map Baking Review, 6) Adding a Material, 7) Add Dripping Rust/Metal Edge Wear, 8) ImportingRead More