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Ryan Roye

 

Common Scenarios for Character Animators

Common Scenarios for Character Animators is a quality training series by Ryan Roye that focuses on interactions between 3d characters and their environments in Lightwave and provides insight into practical and rapid workflows revolving around the subject. The video explains: VIDEO DETAILS The download includes: 50 minutes of video content (1600×872, with optional subtitles) 13 props 12 sample scenes 1 character with 2 rigs (though you may use your own rigs/characters for the content if you like) Buyer’s tip: You can get this product for FREE when you purchase theRead More


Free IKBooster rig

Ryan has provided a free IKBooster rig of a Liberty3D dude that comes bundled with a sample animation and relative motion files. Model was generated from MakeHuman. Download it here!


3rdpowers workflow tips by Ryan Roye

Ryan Roye explains the basic setup for cagedeformer, how to optimize performance, transfer data between scenes, and also demonstrates some usage examples such as combining cagedeformer with dynamics, or achieving “toon blur”.


ZBrush Bootcamp Series by Adam Gibson

Adam Gibson has made available the first three volumes (out of what will be 12) of the ZBrush Bootcamp Series to get people up and running quickly with the software’s highly synergistic capabilities. Here are the details of the currently available videos: Table of Contents for Volume #1 ______________________________________________ Chapter 1- Intro Chapter 2- Purpose Chapter 3- General Orientation to User Interface Chapter 4- Poly Paint Introduction Chapter 5- Switch Color Chapter 6- Alternate Colors Button Chapter 7- Color Picker Chapter 8- Eraser Brush Alternative Chapter 9- Draw Size ChapterRead More


Delura: Behind the Scenes Videos by Ryan Roye

FOREWORD: This 2-part video reflects my experiences with my animated series: Delura. The content was originally available on the Delura website, but I have decided to publish the content here on Liberty3d.com. Small preview of content: Here are the details of the content contained within this 2-part video… == Summary == Total runtime: 50 minutes (2 parts) Resolution: 1600×872 Filesize: 435 MB The content is delivered in a 2-part video. The first part focuses on the entire work process that is used to produce Delura content up to and includingRead More


Valentines sale ends tonight (Feb 17th)! 25% off all L3D Brand Products.

Use the Coupon Code: BeMine and receive 25% off your purchases of Liberty3d.com Brand Products starting Thursday, February 13th until Midnight GMT, Monday, February 17th, 2014. Also, help us welcome to our newest citizen: Tom Roth!. Check out his video series: Basic Principles Of Character Animation which focuses on the vitally important skill elements of character animation such as acting, making motion believable, and much more. The Citizens of Libery3D wish everyone a happy Valentines Day!


3rdPowers Video Review by Ryan Roye

Does the 3rd Powers toolset for Lightwave live up to the hype? What does it look like from the user’s perspective? Are there limitations or areas where the tools could improve? Ryan Roye covers it in this Liberty3d Citizen’s Review video.


Citizen’s Sale: 30% off of Adam Gibson’s Videos!

Adam Gibson has the most videos on the widest variety of topics here on Liberty3D and we are offering 30% off when you use this coupon: KarateKid This sale ends at midnight (GMT) on Tuesday 11th, February 2014 so act now and grab these tutorials at this amazing discount while you can! Note from Ryan: To add to this message, people should know that Adam has quite a few “bundle” packs that are already sold at a discount price (which the promo code will work on top of), so beRead More


The Comprehensive Guide to IKBooster by Ryan Roye

The Comprehensive Guide to IKBooster IKBooster has baffled and bewildered Lightwave users for over a decade.


Chronosculpt Review and Demonstration

Since the Lightwave 3D Group recently made available a trial version of Chronosculpt, I decided to give it a try. In this video, I give some constructive criticism about Chronosculpt, then show how it can be used to eliminate the need to create complex rigs in 3d applications and give you total control over deformations at the same time. Don’t think it is just a tool for “tweaking” things, it can also be used as the primary tool for deformation-based motion. Check out the Chronosculpt info page


New Nevron Demo Video

Think the Kinect’s face tracking with NevronMotion leaves something to be desired? I thought so too… which is why I made this video. I demonstrate some workflow ideas and explain how someone can get very high quality results out of face tracking. Consider this just a tiny preview of what to expect from the upcoming NevronMotion tutorials for Liberty3d.com (Link to video)