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RHN - Fundamentals
Fundamentals training for the Node Editor in LightWave 3D.
LWCAD 3.6 Modeling Tools BUNDLE (Volumes #1,2,3,4,5, and 6)
This Lightwave Modeling Bundle includes LWCAD 3.6 Volumes #1,2,3,4,5,and 6. Save $35!!
GoZ for Lightwave 11 and ZBrush Users-Volume #2-UV Maps
GoZ is a new and powerful addition to Lightwave 11. In this second volume on GoZ an in depth study of the possibilities, strengths and limitations of UV Mapping in both software applications are shown. Tips and Tricks are shown how to deal with typical problems gotchas that can arise when integrating Lightwave with ZBrush. Learn how to create UV Maps for your 3D models using Zbrush's powerful "UV Master" Plugin.
Running Time: 3 hrs. 52 mins.
High Quality (Screen-Res 1680 x 1050 pixels) MP4 Video (.mp4)
Level: Beginner to Intermediate
Lightwave 11-Animating a Human-Vol.#1-How to Make Your Character Walk
In this training course for beginner Lightwave students 3D Instructor Adam Gibson shows the essential basics of how to animate a character walking. Keyframing concepts and problem solving are covered in an easy to understand video chapters.
*All Model and Scene Files are included with the course so that you can follow along.
High Quality (Screen-Res 1440 x 900 pixels) Quicktime Video
Level: Beginner
Running Time: 3 hrs. 56 mins.
Fanboy Combo - Inspired by District 9 [kp]
The entire FanBoy "Inspired by D9" project is now available as one purchase - Learn to model, UV map and texture paint up a weapon inspired by the excellent District 9 movie! Over 14 hours of video training (1064 x 840, Mpeg4) and loaded with all assets (including model sheets, texture images, 3D models and more). Downloadable (Approx 4.7Gb, split in 10 zip files).
GoZ for Lightwave 11 and ZBrush Users-Volume #1- The Essentials
GoZ is a new and powerful addition to Lightwave 11. In this first volume on GoZ an in depth study of the possibilities, strengths and limitations are shown. Tips and Tricks are shown how to deal with typical problems gotchas that can arise when integrating Lightwave with ZBrush. Learn how to get the best possible Color, Normal and Displacement maps for your 3D models.
Running Time: 4 hrs. 49 mins.
High Quality (Screen-Res 1680 x 1050 pixels) MP4 Video (.mp4)
Level: Beginner to Intermediate
Fanboy series - Texture painting inspired by District 9 [kp]
In this third and final chapter of the FanBoy District 9 inspired training, Kevin Phillips takes you through the process of painting and applying custom texture maps to take this model to photoreal completion using Photoshop and LightWave3D. The training includes around 5+ hours of video (MP4), the 3D model in 5 file formats (OBJ, DAE, 3DS, FBX and LWO) for those artists using other CG applications and a whole collection of grunge and detailing maps!
Downloadable immediately when purchased - 1.1Gb (split into 3 zip files).
Lightwave Sci-Fi Modeling (Volume #2)-Exteriors: Futuristic City
In this training video watch Lightwave Instructor Adam Gibson build a Sci-Fi Style City similar to many that have been created for big screen sci-fi action films.
The premise of this video is to show Lightwave's quick and powerful modeling tools combined with some compositing tricks to create the illusion of a massive city using very little geometry. Less geometry means quicker render times. Techniques on how to set up a Sky-Dome and how to set-up optical illusions using Perspective are discussed in detail.
Level: Beginner
Running Time: 7 hrs. 44 mins.
Screen-Res: 1680 x 1050 pixels)
Video Format: MP4(.mp4)
Total Lightwave Bundle
The Total Lightwave Bundle is a collection of 28 Video Instructional Titles by Adam Gibson. This offer will be available for a Limited Time only.
Lightwave Titles
Dinosaur Sub-D Modeling
Dinosaur UV Mapping
Spacecraft Modeling
Surfacing for Beginners Volume #1
Surfacing for Beginners Volume #2
Surfacing for Beginners Volume #3
Advanced UV Mapping Volume #1
Advanced UV Mapping Volume #2
Modeler Volume #1
Modeler Volume #2
Modeler Volume #3
Modeler Volume #4
Modeler Volume #5
Modeler Volume #6
Rigging a T-Rex with Skelegons
Rigging a T-Rex with Bones
Animating a Tyrannosaurus
Sci-Fi Modeling-Interiors Hallways and Corridors
LW CAD 3.6 Modeling Tools Volume #1
LW CAD 3.6 Modeling Tools Volume #2
LW CAD 3.6 Modeling Tools Volume #3
LW CAD 3.6 Modeling Tools Volume #4
LW CAD 3.6 Modeling Tools Volume #5
LW CAD 3.6 Modeling Tools Volume #6
Rigging a Human
Animation Essentials-Vol. #1
Animation Essentials-Vol. #2
Camera Essentials
Mega-Uber Deal (Contains 55 Video Titles, 2 Texture Packs, 1 Model Pack)
The Mega-Uber Deal is a collection of 55 Video Tutorial Titles by Adam Gibson as well as 2 Texture Packs and 1 Model Collection. It contains 31-LightWave 3D titles, 12-3D Coat titles, 7-ZBrush titles, 4 Modo titles and 2-Photoshop titles. This offer will be available for a Limited Time only.
Lightwave Titles
Dinosaur Sub-D Modeling
Dinosaur UV Mapping
Spacecraft Modeling
Surfacing for Beginners Volume #1
Surfacing for Beginners Volume #2
Surfacing for Beginners Volume #3
Advanced UV Mapping Volume #1
Advanced UV Mapping Volume #2
Modeler Volume #1
Modeler Volume #2
Modeler Volume #3
Modeler Volume #4
Modeler Volume #5
Modeler Volume #6
Rigging a T-Rex with Skelegons
Rigging a T-Rex with Bones
Animating a Tyrannosaurus
Sci-Fi Modeling-Interiors Hallways and Corridors
LW CAD 3.6 Modeling Tools Volume #1
LW CAD 3.6 Modeling Tools Volume #2
LW CAD 3.6 Modeling Tools Volume #3
LW CAD 3.6 Modeling Tools Volume #4
LW CAD 3.6 Modeling Tools Volume #5
LW CAD 3.6 Modeling Tools Volume #6
Rigging a Human
Animation Essentials-Vol. #1
Animation Essentials-Vol. #2
Camera Essentials
ZBrush 3.1 for Lightwave Users-Volume #1-How to Paint Color
ZBrush 3.1 for Lightwave Users-Volume #2-Normal Maps
ZBrush 3.1 for Lightwave Users-Volume #3-Displacement Maps
3D Coat titles
3D Coat -StarFighter Detailing Volume #1 -Normal Maps
3D Coat -UV Mapping a StarFighter -Quick Method
3D Coat 3.5 for Lightwave Users-Photo Painting I
3D Coat 3.5 for Lightwave Users-Photo Painting II
3D Coat 3.5 for Lightwave Users-Painting Color
3D Coat 3.5 for Lightwave Users-Normal and Displacement Maps
3D Coat 3.5 for Lightwave Users-Voxel Sculpting:Project Dragon
3D Coat 3.5 for Lightwave Users-UV Mapping
3D Coat 3.5 for Lightwave Users-Retopology I
3D Coat 3.5 for Lightwave Users-Retopology II-Project Suchomimus
3D Coat 3.5 for Lightwave Users-Auto-Retopology
ZBrush Titles
ZBrush 4 for Lightwave Users-Painting Color
ZBrush 4 for Lightwave Users-Normal Maps
ZBrush 4 for Lightwave Users-Displacement Maps
ZBrush 4- ZApp Link Plugin
ZBrush 3.1 Creature Sculpting
ZBrush 3.1 Creature Head Detailing
ZBRUSH 3.5 -UV Unwrapping-"Mastering UV Master"
Modo Titles
Modo 501 Painting Color-The Essentials
Modo 501 Modeling Tools(Volume #1)
MODO 501-Retopology
MODO 501-Dinosaur UV Mapping
Photoshop Titles
Photoshop CS4-Basic Training
Photoshop CS4-Seamless Textures
Texture Packs
Creature Eye Packs- Volume #1
2D Sci-Fi Alpha Brush Collection Volume #1
Model Pack
Dinosaur Mega-Pack (Over 40 Dinosaurs)
Introduction to Node Based Surfacing [jw]
DO NOT buy this if you already have the Kurv Studios Node Surfacing DVD.
In this 3 1/2hr introductory video to Node Based surfacing by James Willmott, you will learn most of the basic functions of the node editor, and how to think 'nodally' so you can recreate layer based setups using nodes quickly and efficiently, as well as flexible node setups from scratch,
Nodal based surfacing is quite a paradigm shift from layer based but offers infinite flexibility, and although not as fast as Layers for simple setups it has almost no limits in what can be achieved.
This video was recorded on LightWave 9. LightWave 10-11 has a number of changes to the node editor including new nodes and workflows, but all the concepts shown here are applicable to any nodal version of LightWave.
Please note! You should use an archiver like 7-zip, winrar etc. or HJSplit to recombine the files, your OS zip handling might not manage it.
Mechanical displays use moving parts to display an image. In the case of this project, the image is made by the tilting of little wooden tiles. This set of videos covers building this project from the ground up including modeling, texturing (both basic and Node-Based), instancing, and using an image sequence to animate the instances. This is not an in-depth study of any one area/tool in LightWave and little time is spent covering features and options that are not actually used in this project.
TRT: 4 hours 20 minutes
UPDATE: This product now includes a free bonus tutorial: Mechanical Displays: Morph, which shows how to set up and animate a morph-based mechanical display that will work LightWave 9 and up.
3D Coat 3.7-StarFighter Detailing Volume #1 -Normal Maps
In this training video Instructor Adam Gibson shows how to detail a Spacefighter model that was created in Lightwave using 3D Coat's powerful normal mapping and painting tools. Learn how to take simple models and create complex surface geometry like Sci-Fi panels, vents, pipes, rivets, and all kinds of gadgets and nurnies. Tips and tricks on how to use the different brush types along with alpha brush collections is covered in great detail. The concepts learned from this video can be used for all sorts of other projects like machinery, vehicles of all types, and architecture. Great for detailing hard surface models, but not limited to. You can also apply what you learned for organic objects as well.
Running Time: 6 hrs. 42 mins.
High Quality (Screen-Res 1440 x 900 pixels) Quicktime Video
Level: Beginner & Up
In this course, D.W. Burman unlocks the power of LightWave's gradient systems by demonstrating all of the various gradient types found in LightWave and by showing example scenes that use gradients. This course starts at a fairly basic level, but is geared toward people who have some experience using LightWave.
3D Coat 3.7 for Lightwave Users- UV Mapping a Starfighter-Quick Method
In this first video of our Starfighter Detailing series we show the 3D student how to use Lightwave's Atlas UV Mapping feature to create quick, clean and useable UV Maps for hard surface type objects to be imported into 3D Coat for painting Normal, Color, and Specular Maps.
Although you could use 3D Coat's built in Automated UV Mapping Tool for quick UV's. However depending on the complexity of the object, Automated UV's can result in overlapping UV's creating errors for painting. So in turn they are unusable. Although you could use 3D Coat's manual UV Unwrap Tools to get perfect UV's, but you may be in a position where you don't have the time for the process.
So in this tutorial a very simple method is shown using Lightwave's powerful Atlas Map Tool that can unwrap complex and multiple layered objects in a few mouse clicks.
Problem solving techniques are shown to improve your ability to get the best UV Unwrap possible using the Atlas Tool's settings.
Running Time: 1 hr. 26 mins.
High Quality (Screen-Res 1440 x 900 pixels) MP4 Video
Level: Beginner & Up
Lightwave 10- Camera Essentials
In this training video watch Lightwave 3D Instructor Adam Gibson show the beginner 3D student how to quickly get up and started using Cameras and Rendering images in Lightwave 10.
Topics covered: Viewport Modes, VPR (Viewport Preview Render), Camera Set-Up and Control, How to Render Images and Animations, How to Export/Save Images and Animations to your Hard-Drive, Image Formats, 24-bit Vs. 32-bit (Creating Alpha Channels Embedded in your rendered images), Safe Areas Mode, Field Chart, Pixel Aspect Ratio, Antialiasing, Camera Types, Output Resolutions, and a quick intro to Stereo-scopic 3D in Lightwave.
Running Time: 2 hrs. 32 mins.
Level: Beginner
Screen Resolution: 1440 x 900 pixels
Format: MP4 Video (.mp4)
Lightwave 3D-Animation Essentials-Vol. #2
In this second volume of Lightwave 10 -Animation Essentials Lightwave Instructor Adam Gibson gives the beginner 3D student a continued tour of Lightwave's Layout interface, animation tools, Dope Track, Dope Sheet, TCB Key Frame Controls and shows the basics of how to use the Graph Editor. A great video to get you up and started animating in Lightwave 3D.
Level: Beginner
Running Time: 1 hrs. 55 mins
Format: MP4 (1440 x 900 pixels)
Lightwave 10-Rigging a Human-Project Biped
In this 14 hour video training course for beginner Lightwave students 3D Instructor Adam Gibson shows the essential basics to rig human style characters for posing and animation.
Detailed demonstration of how to build/edit a complete skeletal structure with skelegons/bones, weight-mapping, bone parenting, model modification/adjustments, test deformations, adding powerful hand and foot control nulls, IK (Inverse Kinematics) Set-up and problem solving are all included within this course. A great training guide for beginner 3D students to get started rigging their 3D models for animation purposes. Make your 3D models and characters come to life!!
*All Model and Scene Files are included with the course so that you can follow along.
High Quality (Screen-Res 1440 x 900 pixels) Quicktime Video
Level: Beginner
Running Time: 14 hrs. 39 mins
Lightwave 10-Animation Essentials-Vol. #1
In this first volume of Lightwave 10-Animation Essentials Lightwave Instructor Adam Gibson gives the beginner 3D student a tour of Lightwave's Layout interface, animation tools, and shows how to set up a scene and create a spaceship animation. A great video to get you up and started animating in Lightwave 3D.
Level: Beginner
Running Time: 2 hrs. 49 mins
Format: MP4 (1440 x 900 pixels)
Lightwave 3D- Surfacing- Volume #3-Image Maps
In this video tutorial Lightwave 3D Instructor Adam Gibson introduces the beginner 3D student to surfacing objects with image maps. Surfacing using image maps is one of the best ways to creating amazing looking objects in 3D. Image maps can be used for various other things like creating amazing background plates for you scenes and creating cool bump details to your objects. If you are new to surfacing objects in 3D this video is a highly recommended addition to your library of tutorials.
Running Time: 2 hrs. 50 mins
Level: Beginner
Screen Resolution: 1440 x 900 pixels
Format: MP4 Video (.mp4)
LWCAD 3.6 Modeling Tools (Volume #6)
In this sixth volume on LWCAD 3.6 Instructor Adam Gibson introduces the Lightwave 3D student to the essentials required to using this powerful modeling plug-in. LWCAD is known for it's architectural time-saving modeling tools. Introduction to LWCAD's advanced modeling tools is covered in great detail. This sixth volume is a must to able to get you up and started using LWCAD's core modeling tools.
Digital Bullet Hits Bundle [dwb]
Save $8 when you buy the Digital Bullet Hits LightWave tutorials together.
This Bundle includes:
Creating a Squib Line,
Bullet Holes in a Metal Door Part One , &
Bullet Holes in a Metal Door Part Two
This video is intended for more experienced Lightwave beginners. Knowledge of Model- and Layout’s interface would be recommended. That said, if you pay close attention to the video you’ll notice that all actions are clearly addressed.
In Project “Vaultage” Lightwave instructor Charlot Cobben covers planning, resource gathering, modeling, surfacing, texturing, lighting, animation, particle fx, volumetrics and composeting to create a movie intro or presentation intro. Charlot always created something special to kick off Marketing presentations and he now guides you through the process. You are guided to all of the steps and get some handy tips along the way.
All object and scene files are included with the purchase as well as the images used. Click the main title link for a specific productpage. Or click here.
ZBrush 4 for Lightwave Users-Painting Color
In this videos series we show 3D students how to use ZBrush 4 and Lightwave 3D together as an easy and functional workflow and pipeline in your 3D projects. Although this video series uses Lightwave 3D as the final output for your ZBrush work, most of the concepts, principles and techniques used here will work with all the most popular 3D programs like 3D Max, Maya, Softimage, Modo, Cinema 4D and many others.
In this video tutorial ZBrush/Lightwave Instructor Adam Gibson shows how to use ZBrush to create high detail color map on a Velociraptor dinosaur that is exported as an image map for use inside of Lightwave 3D.
Fanboy Series - Inspired by District 9 (Modelling and UV Bundle) [kp]
The Fanboy District 9-inspired weapon Modeling and UV unwrapping products are now available as a bundle for those users who wish to purchase both products at the same time and save! (approximately $10 cheaper when compared to individually purchasing each one separately) Download is approximately 3.7Gb (in 7 files), with a total running time of approx. 9.3 hours. Quicktime (.mov, Mpeg4) 1064x840.