Kat is having a flash sale!
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Advanced Turbulence FD for LightWave3D – Masks and Fuel Masks
Kat is back in another installment of his TurbulenceFD for LightWave3D series with “Advanced TurbulenceFD For LightWave3D – Masks and Fuel Masks”. Running approximately 182 minutes, this video features great tips on how to take advantage of TurbulenceFD’s mask and fuel functions. One of the big “secrets” to making your scenes with TFD shine is to provide TFD’s simulation engine with more variables. Learn how this makes a huge difference when going for high-end looks of fire and smoke that moves naturally but can be controlled practically anyway you want. This not limited to digital pyro (explosions and stuff of that nature) in general.Read More
LightWave is not dead.
LightWave3D first appeared in 1990 on the Video Toaster 1.0 for the Amiga. That means it’s 27 years old as “LightWave3D” but its origins go back a few years prior. Yes, it’s old. Being old doesn’t mean obsolete. Old doesn’t mean useless. Old doesn’t mean dead. It does mean several things. Mature, battle hardened, but more so than anything; legendary. It’s a survivor of over 2.5 decades of massive changes in the industry, having spent much of the first 10 years of that time leading the way in TV visual effects with the ground breaking work done by Ron Thornton andRead More