Iron Sky CGI Reel (A quick sample of what goes into over 800 VFX shots)

Iron Sky CGI Reel (A quick sample of what goes into over 800 VFX shots)

Apr 8, 2012

Just a quick sample of what goes into making a movie with 800+ shots in it. Once the film has been out and about a bit more, I’m going to try and get Samuli onto a webinar with me and we can discuss the shots in the film in person more or less. Would you guys be into that? It would have to be a paid webinar unfortunately I think. But we would hope to make...

NewTek Europe Interviews VFX artists behind Iron Sky

NewTek Europe Interviews VFX artists behind Iron Sky

Mar 9, 2012

Interviews of the VFX artists from Energia and Iron Sky in general are going to start popping up a lot over the next couple of weeks. Here is one of the first ones that you can read in English. It’s only a couple of pages but it will help to give you some insight into the process with regards to Iron Sky’s visual FX and how LightWave played THE...

Iron Sky Based Tutorials Coming soon from Liberty3d

Iron Sky Based Tutorials Coming soon from Liberty3d

Jan 15, 2012

Two great things have happened in 2011 and continue on into 2012. First of all, NewTek announced LightWave 11 in LA back in November and we expect to see it released very shortly. The second was the completion of the VFX work for the Finnish Feature Film Sci/Fi Dark Comedy – Iron Sky. These two events are deeply linked together because LightWave was a...

Iron Sky – Day 211

Iron Sky – Day 211

Dec 11, 2011

Tuomas has left the building and after a brisk walk down to the train station with him, he’s off to Helsinki and now done with Iron Sky. One of his last shots seems to have problems rendering on the farm but this really isn’t too much of a surprise at the movement. The network in the energia office has been on the fritz for the past 3 days. So that...

Iron Sky – Day 206

Iron Sky – Day 206

Dec 5, 2011

Luke has escaped from the clutches of this production and gone home to England today. Lucky bastard, except for the England part. The rest of us are here doing the last of the last bits. It’s all just pretty much render power vs. man power at this point. That and smart approaches to what seemed like nearly impossible problems. Tuomas has come up with an...