Recent Posts

DDO for Lightwave Users- Volume #1 has just been Released!!

DDO for Lightwave Users- Volume #1 has just been Released!!

Oct 25, 2014

  What is dDo?  dDo is an extemely powerful 3D texturing plugin for Adobe Photoshop used by top Video Game Companies and Movie Studios around the world. Imagine being able to detail your Sci-Fi and Industrial style models with adjustable rust, scratches, corrosion, water damage, dirt, leakage, dust, mud spattering, paint wear…and much more…all...

Cage and Lattice Workflows by Ryan Roye

Cage and Lattice Workflows by Ryan Roye

Oct 23, 2014

Cage and Lattice Workflows by Ryan Roye The video pretty much says it all. Power up with 3rd Powers! VIDEO DETAILS _____________________________ Video Runtime (all combined): Approx. 80 minutes Video Resolution: 1600×872 Subtitles: English (contact me at ryanroye@gmail.com if you’d like to contribute subtitles in other...

Texture Baking Volumes # I & 2 in 3D Coat Version 4

Texture Baking Volumes # I & 2 in 3D Coat Version 4

Oct 20, 2014

Learn to Bake Voxel Data like Color, Displacement, Normal and Voxel Shaders to texture map!!! 3D Instructor Adam Gibson goes through the step-by-step process of Baking Voxels to your models in a easy to understand tutorial designed for beginners. Approximately 3 hours of baking training. Click here to read more about these tutorials or to...

Learn How to Control the Polygon Flow of your 3D Models in 3D Coat Version 4!!

Learn How to Control the Polygon Flow of your 3D Models in 3D Coat Version 4!!

Oct 20, 2014

In this fourteenth video volume of 24 volumes 3D Instructor Adam Gibson introduces the 3D student to 3D Coat’s powerful Auto-Retopology Tools.  So why is Auto-Retopology a needed process?  The best 3D texture artists in the world know that in order to have flawless textures you need near perfect UV maps.  The problem is that with Organic Sub-D models a...