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ZBrush Bootcamp Series Volume #7-GoZ Concepts-by Adam Gibson

ZBrush Bootcamp Series Volume #7-GoZ Concepts-by Adam Gibson

Mar 30, 2015

In this seventh video volume of 12 volumes 3D Instructor Adam Gibson introduces the beginner 3D student how to get up and started quickly with ZBrush 4R7’s GoZ Plugin. Learn how to import/export Multi-Layered Meshes and Subtools between ZBrush and Lightwave. Table of Contents for Volume #7 Chapter 1- Intro Chapter 2- How to Install the GoZ Plugin Chapter...

The Syflex Workflow Guide

The Syflex Workflow Guide

Feb 27, 2015

The Syflex Workflow Guide by Ryan Roye Syflex is a very powerful 3rd party soft body simulation engine for Lightwave… but it’s poorly understood despite the fact it’s up to 50 times faster than native tools. Simulate character clothing, hair, water, mud, leaves, and anything you can think of in real time. Ryan demystifies this underrated plugin...

Substance Painter for Lightwave Users-Volume #2

Substance Painter for Lightwave Users-Volume #2

Feb 16, 2015

Substance Painter for Lightwave Users-Vol.#2- Getting Started II-by Adam Gibson What is Substance Painter?  Substance Painter is an extremely powerful 3D Painting Software package that is becoming very popular in the 3D Industry. It comes fully loaded with eye-popping materials to paint on your 3D models.  Metals, Stone, Rock, Fabric, Wood and more.  It also...

New Kat Video! Practical Production Techniques Vol. 9 – The Art of Polygon Reduction

New Kat Video! Practical Production Techniques Vol. 9 – The Art of Polygon Reduction

Feb 16, 2015

Kat is back with a new awesome video for you! This one is the third and final installment in the sub-series on Advanced Texture Baking for LightWave3D artists. In this title, Kat gives you the run down on two tools that you absolutely need to have in order to do the best polygon reduction work; Qemmloss3 and MooTools Polygon Cruncher for LightWave. At 180...