Dana’s Videos
For more information visit the product page.
This tutorial makes heavy use of instancing and therefore would be best used with LW 11 and up.
Digital Download: 720MBFor more information visit the product page.
Most of this tutorial should be able to be done in LightWave 9.6 and up with the exception of a few of the modeling tools used which were added in 11.5, and the .mdd baking tools used. We did not check the LightWave 9 or 10 versions of DP Kit to see if they have the functionality used in this tutorial.
Digital Download: 648MBSpace Toon: Volume One is a project-based tutorial that takes you from scratch to a retro-cartoon inspired shot using LightWave 11.5. This covers creating the environment, modeling the planet, wreckage and space fighters. Particular attention is given to the Node Editor for object edges - a new feature in LightWave 11.5.
Video run time is approximately 4hr 30 min
Click for more details.Mechanical displays use moving parts to display an image. In the case of this project, the image is made by the tilting of little wooden tiles. This set of videos covers building this project from the ground up including modeling, texturing (both basic and Node-Based), instancing, and using an image sequence to animate the instances. This is not an in-depth study of any one area/tool in LightWave and little time is spent covering features and options that are not actually used in this project.
TRT: 4 hours 20 minutes
UPDATE: This product now includes a free bonus tutorial: Mechanical Displays: Morph, which shows how to set up and animate a morph-based mechanical display that will work LightWave 9 and up.
In this course, D.W. Burman unlocks the power of LightWave's gradient systems by demonstrating all of the various gradient types found in LightWave and by showing example scenes that use gradients. This course starts at a fairly basic level, but is geared toward people who have some experience using LightWave.
4hr 17min of video training.
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