Main Menu

July, 2017


New!! 3D Coat 4.7- Creating Game Assets for Unity 3D

3D Coat 4.7- Volume #24- Creating Game Assets  -Have you ever wanted to Learn How Make 3D Models for Video Games? -But Don’t Know Anything about Video Game Programming? -But Still Want to Get Hired or Sell 3D Models for use in Video Games? Then this is the course for you!! *You Do Not Have to Learn any Programming Skills to make 3D Models & Textures for Video Games!! *You Just Need to Learn the Skills to Convert, Import and Set-Up your Models & Textures in a Ready-to-Use Format forRead More

Sale ends July 25th! Don’t miss out!

As many of you know we extended our ID4 sale until July 25th so some people who were in between paycheques could take advantage of saving that they would have missed out on with the original sale end-date of July 10th. With that said, there are only 3 days left in our 7th Annual ID4 sale, so get on it! Use the coupon code: L3D-ID4-2017 and get 25% off your purchases in the store. Again, the sale ends July 25th and that’s driven by the time on the server theRead More

Introducing….The Ultra-Camera Bundle!

What is the Ultra-Camera bundle? Simple! It is the ultimate triple threat of tools for LightWave3D artists who take pictures seriously, especially those venturing into the realm of VR! Get everything you need to do the job and do it right! You get UberCam 2.6, RRCam and VR Scientist 1.0 for $80 dollars off what it would cost if you bought them separately. Why you need this bundle? If you are going to do a VR project with LightWave, making use of Immersive 360 format material, then there is simply noRead More

Introducing Unity 2017.1

Ok, so some idiot at Unity needs to be shot for calling it “2017.1” as yearly naming conventions generally are a really bad idea. (Hello LightWave?!) BUT, it does have a lot of really cool looking stuff going for it other than the unfortunate name change. Unity has evolved so much, so fast in the last 4 years, largely driven by the explosion of mobile gaming and AR/VR markets. It’s no wonder it’s the world’s most popular game engine (sorry Epic). While currently still in beta this is looking toRead More

New Video from Ryan Roye – Current Rigging Concepts

Current Rigging Concepts teaches the entire character rigging workflow from end to end, forget skelegons, forget making hold bones, do away with modeler (mostly). With new tools like Auto IK, weight painting in Layout, and more, it is easier than ever to bring life into your digital creations, and this content shows how they all integrate into the best of what Lightwave has to offer.<!–mep-nl–><!–mep-nl–><strong>IMPORTANT!!<!–mep-nl–>THIS CONTENT USES THE FOLLOWING 3RD PARTY TOOLS:</strong><!–mep-nl–><!–mep-nl–>- <a href=””>RR TOOLS</a> (REQUIRED!)<!–mep-nl–>- <a href=””>3rdPowers Weight Painter</a> (Technically you can use Metamorphic instead, but I use theRead More

What is Talon?

Talon Code Mapper is a very interesting project that our very own Chilton Webb has been working on for several years. It’s a revolutionary technology/product solution for code engineers that has a VR kick to it allowing for a visual representation of code in a way that makes things easier to understand, even for mear mortals. Talon Code Mapper is a utility that reads software code, learns how it works and shows the developer a 3D rendering of what they created. It also solves problems of technological debt; like whenRead More

VDB Splicer v1.0 released from DeepFX

Our buddy over at DeepFX has released a very interesting new tool this week that is certainly something that is going to get a lot of use soon if not already for those of you who work with Houdini and or Blender and Open VDB VDBSplicer is a geometry processing tool built on top of the industry standard OpenVDB library, that allows you to quickly process your objects in Lightwave 3D layout. VDB Splicer gives you powerful constructive geometry tools that work on the volumetric level. This will allow you toRead More

Practical Production Techniques Vol 1 – 10 Super Bundle

Practica Production Techniques Vol. One

Kat has put together 10 of his Practical Production Techniques videos into a Super Bundle just in time for July 4th! Get up to speed fast on everything from surface baking to polygon reduction for games and VR/AR production as well as how to construct your shots for big space battles or mysterious nebula scenes and much much more in this bundle for a great low price! Here is a list of the videos you get! Practical Production Techniques Vol. One Practical Production Techniques Vol. Two Practical Production Techniques Vol.Read More