February, 2016
Lightwave 2015- Volume #10- Surfacing for Beginners
In this 10th Volume of our 2015 training series 3D Instructor Adam Gibson introduces the beginner 3D student how to get started using Lightwave’s powerful surfacing tools. Table of Contents for Volume #10 Chapter 1- Intro Chapter 2- What is Surfacing? Chapter 3- Polygons and Surface Normals Chapter 4- Color Channel Basics Chapter 5- Creating Surface Names and Renaming Surfaces Chapter 6- Working with Multiple Surfaces Chapter 7- Smoothing Angle Chapter 8- Luminosity Channel Chapter 9- Enable Glow Chapter 10- Diffuse Channel Chapter 11- Specular and Gloss Channels Chapter 12-Read More