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December, 2015

 

DDO for Lightwave Users-Volume #7- DDO Painter I

In this training tutorial 3D Instructor Adam Gibson introduces the new and powerful DDO Painter to the currently released Quixel Suite 2.0. Learn how to get started quickly texturing your 3d models using the new painting tools and how to create automated input maps without having to leave the Quixel Suite. Table of Contents for Volume #7 Chapter 1- Intro Chapter 2- Input Map Baking Glitch in 3DO (Work-Around Explained) Chapter 3- Baking Input Maps Via NDO (AO, Curvature, Object Space Normal, XYZ Gradient) Chapter 4- Baking Input Maps ViaRead More


Chilton’s Christmas Game Builder Bundle

Chilton’s Christmas Game Builder Bundle Christmas, ten years ago, I decided I really wanted to get serious about making video games. I spent every penny I had on buying the best game engine and modeling software I could buy, and came out of it a few months later with pretty much nothing to show. The game engines back then were complicated and buggy, and the modeling tools barely ran on my low end computer. But the part that kept me back more than anything else was a giant lack of knowledge about howRead More


DDO for Lightwave Users- Volume #6- NDO Painter I- (Includes 150 FREE Sci-Fi Alpha Brushes)

In this training tutorial 3D Instructor Adam Gibson introduces the new and powerful NDO Painter to the newly released Quixel Suite 2.0. Learn how to get started quickly painting Normal Maps directly on your 3d models in 3DO using the new painting tools. Table of Contents for Volume #6: Chapter 1- Intro Chapter 2- NDO Paint Basics (Part One) Chapter 3- NDO Paint Basics (Part Two) Chapter 4- NDO Paint Basics (Part Three) Chapter 5- Brush Tool Chapter 6- Eraser Tool (Transparency and Alpha) Chapter 7- Object Navigation Review (Rotate,Read More