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Photoshop Training Videos!
Secrets of Publishing a Children's Book on Amazon & Kindle for Free Using 3D/2D Software-Vol. #2 [AG]
In this second volume 3D Instructor Adam Gibson continues to show more detailed instruction on how to prepare and create your self-published books for submission to Amazon (Paperbacks) and Kindle (EBooks). Get your books published faster and avoid rejections during the publishing process!!
Secrets of Publishing a Children's Book on Amazon & Kindle for Free Using 3D/2D Software-Vol. #1 [AG]
In this first volume of how to publish books on the Amazon & Kindle Store (book author/3D instructor) Adam Gibson will guide you through the submission and quality control process. During the video chapters you will get a detailed hand held view of an actual children’s book technical set-up, approval and placement on the Amazon Store (for Paperback and Ebooks)!! Large Bonus Content Included: 1) Large PDF Collection with clickable links to download Dozens and Dozens of FREE Book Making Software Programs (PDF Creation/Word Processing/Photo-Editing) 2) Hours of Free 3D Video Courses on Modeling and Rigging for your books characters and objects!! 3) Intro Marketing for you Book 4) Technical Book Design Guides.
House Modeling With LightWave & LWCad [PN]
Phil Nolan goes into detail building a house model from scratch using LightWave 3D 2018 and LWCad 5.2. This tutorial assumes you know the basics of LightWave 3D and will go further, getting you into using CAD based tools inside LightWave. You’ll start with included background images to work from and build the house level by level including the interior walls, stairs, windows and doors, a deck, and even a roof with modeled shingles! LWCad has a ton of features and this will get you started working with them quickly.
Adobe Fuse for LightWave Artists [PN]
Phil Nolan walks you through the finer points of creating a character in Adobe Fuse and how to export and make them work in LightWave3D (2015.3 and prior). This is a great tutorial for artists who want to dabble in Character Animation without having to drown themselves in the process with creating custom rigs or sets ups. Adobe Fuse does it for you while working with Miximo for adding animations to the characters you create! This is complete tutorial providing end to end project details so you are up and running fast!
ARKit - Augmented Reality for LightWave 2018 [CW]
Augmented Reality introduction for iPhone and iOS devices, using LightWave 2018, Unity3D, and ARKit.
Fanboy Combo - Inspired by District 9 [kp]
Fanboy Combo – Inspired by District 9 [kp]
The entire FanBoy “Inspired by D9” project is now available as one purchase – Learn to model, UV map and texture paint up a weapon inspired by the excellent District 9 movie! Over 14 hours of video training (1064 x 840, Mpeg4) and loaded with all assets (including model sheets, texture images, 3D models and more). Downloadable (Approx 4.7Gb, split in 10 zip files).
Fanboy series - Texture painting inspired by District 9 [kp]
Fanboy series – Texture painting inspired by District 9 [kp]
In this third and final chapter of the FanBoy District 9 inspired training, Kevin Phillips takes you through the process of painting and applying custom texture maps to take this model to photoreal completion using Photoshop and LightWave3D. The training includes around 5+ hours of video (MP4), the 3D model in 5 file formats (OBJ, DAE, 3DS, FBX and LWO) for those artists using other CG applications and a whole collection of grunge and detailing maps!

Downloadable immediately when purchased – 1.1Gb (split into 3 zip files).
PHOTOSHOP CS4-Basic Training [AG]
PHOTOSHOP CS4-Basic Training [AG]
Learn how to get started and be productive using Photoshop in under 4 hours. Although this video training course was recorded in CS4, most of the concepts and tools shown can be applied to most versions of Photoshop. So if you’ve always been wanting to learn Photoshop and but don’t have a lot of time, this course is for you as the video is broken into small chapters that cover the most typically important and often used tools for a beginner level user. Table of Contents for Photoshop Basic Training Chapter 1- Intro Chapter 2- Importing a Single Image Chapter 3- Importing Multiple Images Chapter 4- How to Create an Image within Photoshop Chapter 5- Brush Tool Chapter 6- Navigation Tools Chapter 7- Color Swatches Chapter 8- Eye Dropper Tool Chapter 9- Eraser Tool Chapter 10- Magic Eraser Tool Chapter 11- Blur Tool Chapter 12- Sharpen Tool Chapter 13- Smudge Tool Chapter 14- Clone Stamp Tool Chapter 15- Saving Images and Image Compression Chapter 16- Paint Bucket Tool Chapter 17- Dodge Tool Chapter 18- Burn Tool Chapter 19- Sponge Tool Chapter 20- Crop Tool Part One: Basics Chapter 21- Crop Tool Part Two: Perspective Mode Chapter 22- How to Change an Image’s Size Chapter 23- Pre-Made Shapes Chapter 24- Brightness and Contrast Tool Chapter 25- How to Convert an Image to Gray Scale (Black and White) Chapter 26- Rectangular Marquee Tool Chapter 27- Elliptical Marquee Tool Chapter 28- Single Row Marquee Tool Chapter 29- Single Column Marquee Tool Chapter 30- Lasso Tool Chapter 31- Magnetic Lasso Tool Chapter 32- Move Tool Chapter 33- Polygonal Lasso Tool Chapter 34- Text Tool Chapter 35- Text Warping Tools Chapter 36- Vertical Text Tool Chapter 37- Creating Drop Shadows for your Text Chapter 38- How to Create Glowing Text Chapter 39- Layers: How to Create a New Layer and Delete a Layer Chapter 40- Layers: How to Name/Rename a Layer and Deleting Multiple Layers Chapter 41- How to Import an Image as a Layer Chapter 42- Layer Opacity and Layer Editing Chapter 43- Applying a Filter to a Layer Level: Beginner Running Time: 3 hrs. 46 mins. High Quality (Screen-Res 1440 x 900 pixels) Quicktime Video
PHOTOSHOP CS4-How to Create Seamless Textures [AG]
PHOTOSHOP CS4-How to Create Seamless Textures [AG]
Photoshop CS4-Seamless Textures-by Adam Gibson In this training video instructor Adam Gibson shows how to take simple photos taken with a basic digital camera and convert them into seamless textures that are commonly used in 3D software applications. Through techniques in this tutorial you will learn how to easily convert your images into textures that can be used to simulate brick walls, bark on trees, and rock/ground on your 3D objects. These concepts can also be used to generate seamless textures beyond the examples shown in this 4 hour course. Being able to create your own textures is an extremely important skill for all 2D and 3D artists. Table of Contents for Seamless Textures Chapter 1- Intro Chapter 2- What a Seamless Texture Means (Part One) Chapter 3- What a Seamless Texture Means (Part Two) Chapter 4- What a Seamless Texture Means (Part Three) Chapter 5- Brick Texture Set-Up Chapter 6- Offset Filter Chapter 7- Brick Seam Editing (Part One) Chapter 8- Brick Seam Editing (Part Two) Chapter 9- Brick Seam Editing (Part Three) Chapter 10- Brick Seam Editing (Part Four) Chapter 11- Brick Seam Editing (Part Five) Chapter 12- Brick Seam Editing (Part Six) Chapter 13- Brick Texture Testing and Correction Chapter 14- Setting Up Bark Texture Chapter 15- Bark Seam Editing (Part One) Chapter 16- Bark Seam Editing (Part Two) Chapter 17- Bark Seam Editing (Part Three) Chapter 18- Bark Seam Editing (Part Four) Chapter 19- Bark Seam Editing (Part Five) Chapter 20- Bark Render Testing Chapter 21- Setting Up Rock Texture Chapter 22- Rock Seam Editing Chapter 23- Rock Render Test Running Time: 4 hrs. 10 mins High Quality (Screen-Res 1440 x 900 pixels) Quicktime Video Level: Beginner