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October, 2010

 

Time for some Spooky Deals!

With Halloween just around the corner we are very happy to bring to you a great deal on all purchases made of our videos and products! When you check out in our store, enter in “SPOOKY” (without the quotes) to the coupon field and get 25% off all products added to the cart! A portion of sales will also go towards our efforts to assist Larry Shultz who is hip deep in treatments right now. We hope to see Larry back in action soon, but we need your help toRead More


3D Coat 3.5 for LightWave Users-UV Mapping

3D Coat 3.5 for LightWave Users-UV Mapping-by Adam Gibson In this Video Tutorial Adam Gibson shows a full blown project based session on how to perfectly UV Map a Suchomimus Dinosaur. The techniques and tools are shown to create UV maps with no overlapping UV’s.  Good UV mapping skills are needed to create great texture maps for your characters and 3D object.  This video holds the information you need to start making great UV maps for your own projects.


Site Move is Complete!

Yup, that’s right! We are back in full effect! Thank you everyone for your patience and encouragement. Special thanks to the Liberty3d.com Citizens who made this move relatively painless and have laid the ground work for our expansion plans. 🙂 Kat


3D Coat 3.5 for Lightwave Users-Retopology II-Project Suchomimus-by Adam Gibson

In this videos series, artist Adam Gibson shows 3D students how to use 3D Coat and Lightwave 3D together as an easy and functional workflow and pipeline in your 3D projects. Although this video series uses Lightwave 3D as the final output for your 3D Coat work, the concepts and principles used here will work with all the most popular 3D programs like 3D Max, Maya, Softimage, Modo, Cinema 4D and many others. In this second retopology volume of 3D Coat 3.5 for Lightwave Users Adam Gibson demonstrates the fullRead More


3D Coat 3.5 for Lightwave Users – Retopology

In this videos series, artist Adam Gibson shows 3D students how to use 3D Coat and Lightwave 3D together as an easy and functional workflow and pipeline in your 3D projects. Although this video series uses Lightwave 3D as the final output for your 3D Coat work, the concepts and principles used here will work with all the most popular 3D programs like 3D Max, Maya, Softimage, Modo, Cinema 4D and many others. In this first volume on retopology for 3D Coat 3.5 for Lightwave Users, Adam Gibson demonstrates allRead More


Liberty3D UberCam 1.0 Now Shipping!

Hey oh! Seems like a great day for news in the LightWave community, so we figured we would add to the goodness. We are very pleased to officially announce….. Liberty3D UberCam for LightWave3D 9.6! 11 New and Awesome Cameras for LightWave3D that you can use in production right away. You get the following in this single, easy to use plug-in: Liberty3D Stereoscopic Camera Liberty3D Dual-Cam Camera Liberty3d 4-Up Camera Liberty3D 12-Up Camera Liberty3D Perspective Camera Liberty3D Perspective Camera (No DoF) Liberty3D Perspective Camera (No DoF) (No Motion Blur) Liberty3D PanoramicRead More


Practical Production Techniques Vol. Two Now Available!

Practical Production Techniques Vol. Two [kat] Kat is back! Now in Practical Production Techniques Volume Two, Kelly “Kat” Myers walks you through setting a scene using appropriate camera angles and discusses cinematography rules, in CG. Learn to setup multiple camera shots so that it “cuts” together nicely from camera to camera and make use of the Camera Selector in LightWave3D. Learn about “Soft-Stops”, craning moves and more in this “get in, learn and get out” format video. Also discussed are the new Liberty3D Multi-Cam and Dual Cam tools from theRead More


3D Coat 3.5 for Lightwave Users-Auto-Retopology

3D Coat 3.5 for Lightwave Users-Auto-Retopology-by Adam Gibson In this videos series we show 3D students how to use 3D Coat and Lightwave 3D together as an easy and functional workflow and pipeline in your 3D projects. Although this video series uses Lightwave 3D as the final output for your 3D Coat work, the concepts and principles used here will work with all the most popular 3D programs like 3D Max, Maya, Softimage, Modo, Cinema 4D and many others. In this volume on the new Autoretopology tool in 3D CoatRead More