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LightWave3D 2025.0.2 is out now!

That was fast! Just released, very early Saturday morning on the 14th of June.  LightWave3D 2025.0.2 hit all registered LW 2025 users accounts.You can grab the update by logging in to your accounts at www.lightwave3d.com. For those of you interested in the change log details, you can check them out here. https://docs.lightwave3d.com/2025/2025-change-log.htmlThe LightWave Digital Development team seems to be moving at a very rapid pace. With LightWave 2025 hitting accounts on May 4th, and then 2025.0.1 arriving a little more than a week or so later, and now in theRead More


Liberty3d 15th anniversary sale!

Summer time is here, and that means our anniversary sale is on now. We turn 15 this summer (unofficially 16, but hey, splitting polygons) and we want to thank you for all your patronage over the last decade and a half. We have certainly seen a lot! The summer of 2025 is also, according to the original US Trademark office records, the 35th birthday of LightWave3D! While we all know that Videoscape and Modeler originally came out as two separate products back in 1988, LightWave3D was born into the VideoRead More


Practical Production Techniques Vol. 26 – “Damage Vol. 2”

Kat is back with another installment in the Practical Production Techniques series with a sequel to Volume 25 “Damage”, now in Volume 26, Damage Volume II, this video picks up, and continues on with several concepts covered in the first “Damage” video but specifically covers in more depth and detail, LightWave Modeler’s fracture tool, how to use it,  how to avoid its pitfalls and what to do when it produces sub-optimal result.The tutorial goal is to build out a destroyed object for crashing a spaceship into it (included in thisRead More


Practical Production Techniques Vol. 25 – DAMAGE!

Practical Production Techniques Volume 25 – “Damage” is a fantastic video for anyone looking to get their head wrapped around how to destroy and smash or crash something in a project setting. Kelly “Kat” Myers, takes you through the process of wrecking a Chrysler 300c sedan, using an array of tools, new and old, via techniques pulled from all forms of projects he’s worked on in the past.From conventional modeler tools used to morph and fracture, to new tools including Metamorphic, the New Displacement Brush (LW2025), and even Chronosculpt toRead More


Kat’s VFX Shattered Glass Pack Vol. 1

Originally by created Kelly “Kat” Myers to provide compositing elements for use in several of The Asylum’s “disaster” films over the last 3 years, Kat’s VFX Shattering Glass Pack Vol 1., is much more than just something you can use in your composites. It’s a full scenes, objects, and MDD vert cache collection that can be used immediately in your shots for when you need glass windows to shatter and fall or modify to have blown out in a direction such as when a character gets pushed through it orRead More


Introduction to LW Flow

LW Flow is a new, GPU-enabled (CUDA Flex/Newton) physics engine introduced in LightWave3D 2024 that can produce some great liquid simulations directly inside of LightWave3D. Kat has spent several months prepping this tutorial, first, dealing with the current lack of documentation for the tool on release, plus the various oddities of the tool itself, and has managed to come up with 240+ minutes of exploration, ins and outs, gotchas and workarounds plus demonstration scenes for you to check out.Starting out with a basic overview of what LW Flow is andRead More


Casio Wristwatch LightWave Modeler and Octane Render Bundle

Get both of Lewis’ awesome tutorials covering the modeling and rendering in Octane Render using LightWave3D in one easy-to-follow bundle pack. Check out the images below! Check out the hyperlapse videos of these two tutorials! Get it now for just $59.95


Octane for LightWave Casio Edifice Wristwatch Rendering

This is a LightWave3D Octane Render Project of a Casio ECB-500 Wrist Watch. If you picked up the modeling tutorial, then this is the next logical step if you are a LightWave3D+Octane Render user.This tutorial uses LightWave3D version 2024 and Octane Render 2023.1.3 and can be easily followed with LW 2023, 2020, 2019, 2018 using Octane Prime (free) or Studio+ from Otoy. LightWave3D 2023 and 2024 come with Octane Prime (free) ready for you to use, so if you have been a recent upgrade or new seat participant, all youRead More


Casio Edifice ECB-500 Wristwatch – Modeling Tutorial

Hello, my name Is Elvis “Lewis” Blazencic and I’ve been a professional 3D generalist for 20+ years. In this video, working in LightWave3D Modeler, I show you how I created a complete project of a Casio ECB-500 wristwatch.This video shows how to model a fully SubD Mesh of a Casio ECB-500 Whist Watch including UV map techniques on how to apply textures. It’s a full-on Modeling course spread across 19 chapters (ranging from 10 to 60 minutes per chapter) in total of 11 hours of high-quality instructional video. This titleRead More


Advanced Space Scene Creation Vol. 4

In this 4th volume of the Advanced Space Scene Creation Series, Kat brings forward ancient assets from pre-LW 2015 era and updates them to LightWave3D 2024.1, incorporating PBR materials adapted from the original “standard” material surfaces, in order to re-create the legendary Apollo 8 “Earth Rise” Photograph. This is a 90-minute tutorial that provides you insight on several surfacing and material properties techniques as well as Pixel Filter and Post Render (comp ie Fusion) tweaks to achieve the realism of the original 1968 Photo. This is a great tutorial thatRead More


Quetzelcotal – From Old To New

Here is a fun little video and content bit, featuring the Queztecotal from “Lost Treasure of the Grand Canyon”.  At about 48 minutes, Kat brings this 2007/08, LW 9.6 era asset from LW2015 to LightWave 2024. It’s a great study for those just getting back into LightWave after many years. Rigged by the legendary Timothy Albee and designed by Kat with Greg Charest for the Syfy network show, “QwetzyCow” as he was affectionately known – lives again and is ready to get down to the business of eating livestock, stockRead More


Practical Production Techniques Vol. 24 – Vampire Tricks

In this title, just in time for Halloween (2024), Kat brings you a fast-moving, hard-hitting, real-world VFX pair of shots that shows you how to dissolve Vampires similar to how the original Blade movie series, Buffy the Vampire TV Series,  but can easily be adapted to work like The War of The Worlds Tripod “death beam to dust” and even the “Thanos Snap” dissolves are done. Working in LightWave2023/24 with TurbulenceFD (concepts work going back to earlier versions so long as your TFD is working) and Fusion Studio (or Resolve FusionRead More


Alien Rubicon Trailer

Here is another LightWave3D movie from The Asylum. I have 9 shots in this show, with 3 of them in the trailer. Most of this is still being done in LightWave3D 2015.3. It would be awesome if we could were allowed to use LW 2023/24 more. Certain factors keep us held back. Mostly human. For one of my shots, I used 2023 because 2015 wasn’t cutting it for a number of reasons. Someday I would like to do a tutorial or overview of all of these shows and why andRead More


TurbulenceFD Advanced Concepts and Projects – Napalm

Have you ever wanted to drop some “snake and nap’e”? Of course you have! In this tutorial, Kat brings you through the steps of working in LightWave 2023/2024 and TurbulenceFD (which is now included in LightWave) to create a “Napalm” bomb drop effect. Every aspect of the creation process is covered in this 3.5 hour tutorial split into 10 easily consumable segments. Scene setups saved along the way, from the bombs dropping from the A-10 (included!) using Bullet and all the TFD workup and scene settings ready to simulate andRead More


Katnadoes for Embergen!

Oh no! It’s a Katnado!Well, how about a bunch of Embergen based Tornadoes from VFX Artist Kelly “Kat” Myers, created for the Asylum film “The Twisterz” (TBD)? In this package you get all the tornadoes that Kat created for the film plus the work-up files and “bonus bits” VFX artists will need to create their own tornadoes ranging from a simple twister up into F4 category. Ground dust, base swirls, and funnel clouds are all included.With tornado season in full swing this spring/summer and with some big “tornado” movies comingRead More


Nuclear Power Plant For LightWave3D 2015 +

Here is the Nuclear Power Plant from the 2008 SyFy Channel Movie of the Week, “Fireball” in LightWave3D 2015 format (can easily converted to 2018+). It’s partially based on the physical location in the lower mainland (Vancouver BC) wastewater treatment facility where a portion of the film’s final sequences were shot as there is no nuclear power plant in Western Canada. Included as a bonus to this model/assembly, is the “reactor core” as a “half set”. This was used for certain shots including several that got cut for time. WithRead More


Advanced TubulenceFD for LightWave3D – Rising From the Fog

Now that TurbulenceFD is a part of LightWave3D 2023 (and up), Kat has produced a lovely tutorial that demonstrates some of the more advanced features while achieving a Star Trek II: Wrath of Khan “mutara nebula” spaceship rising through the gaseous cloud effect. Using the Iron Sky “Valkyrie” UFO as a subject in this case (included in the content files!), Kat walks you through the various aspects of more advanced functions in TurbulenceFD including Velocity Dampening, Velocity Weight, using helper objects, object vs. particle for “cloud” generation techniques and more.WithRead More


Practical Production Techniques Vol. 23 – Top Gunner 3 Fighter Combat

Practical Production Techniques Vol. 23 from Kelly “Kat” Myers is a shot study and recreation of a VFX shot from The Asylum’s “Top Gunner 3” which was released in the early fall of 2023 on various streaming networks worldwide. In this title, Kat gets straight into it with a scene where an experimental 6th Generation US Fighter Jet (but production decided to use the YF-23 Black Widow model, which was the design loser in the F-22 competition back in the early 1990s) launches a missile and destroys a Russian Su-53Read More


Kat’s EmberGen Presets Vol. 1 – Ground Explosions

JangaFX EmberGen is a real-time computational fluid Dynamics simulation solution for smoke and fire. Similar in purpose to Jawset’s TurbulenceFD which Kat has been using for over a decade now and produced several video and preset scene packs for, the biggest advantage that EmberGen has is its immediacy. What you see is what you get, in real-time instead of simming for minutes or sometimes hours with TurbulenceFD and then having to try and shade things and then render it. EmberGen is a massive leap forward and Kat has been workingRead More


Kat’s Snow Pack for LightWave3D 2015.3

Here is a great little pack of 14 snow setups for use in your scenes with LightWave3D 2015.x (or above)Taken from several different feature films and TV shows Kat has done over the years, these are pretty much drop-in and go with minimal adjustment required. They are optimized to render fast, featuring 12 different unique snow flakes, making use of PFX and Instancing. Do everything from a Charlie Brown or South Park snow-like effect to full-on Blizzard scenes with these!This pack contains 14 scenes of various snow like conditions, usingRead More