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RR Tools

The RR Tools plugin set is designed to make animating and rigging in Layout efficient. Check out the videos and descriptions below for more details. COMPATIBILITY: (Requires Lightwave version 2015+) Get RR Tools Pro!
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($34.95) **** Download is now managed through the store. Please e-mail if you purchased RR Tools earlier and need a copy. ***** ==== OVERVIEW OF RR TOOLS ==== NOTE: Several of these tools are freely available! THE WORKFLOW: Watch this video first, it explains the mentality behind the development of these tools and why/how they operate the way they do. AutoIK: Designed to greatly enhance the IKBooster workflow to give it the benefit of full time IK. Animation Layers: Very simple to use, add an animation layer to any motion effortlessly, no strings attached. Translate Average, Rotate Average, Adjust Pivot, Group, and Keep: A set of tools that make performing distributed movements and rotations possible. Grabber : A production tool designed to let you animate anything relative to any pivot you set. Video explains the difference between this and LW 2015’s parenter tool. Symmetry Edit Mode (free tool): Allows symmetrical animation and rig adjustment. Works even if multiple characters are in the scene and can work on top of most rigs in Lightwave. Download the free, uncompiled script using the link at the top of the page. Bone Scale to Rest Length : Allows you to adjust the rest lengths of chains of bones by simply scaling their topmost parent. Switch Baker:. This non-UI script allows the user to bake things rapidly and works instantly in most cases. It bakes almost everything, including IK and match goal orientation. Automatic Bezier Curve Set: By selecting 2 keyframes, you can automatically create very smooth bezier curves on every animation channel (position/rotation/scale) using various presets (S curve, Ramp curve, etc.) Null manipulation tools: Add, change shape, toggle x-ray, and scale all selected nulls for enhanced management over item shapes. Other Null Tools: Includes various ways to add nulls to your scene that improve upon native tools. Place nulls at selection, place a null at every selected item, add a null as a child of the object, etc. Move selected to Camera: Sometimes you just want to get an object where you can see it. This plugin can be used to quickly get things near where you are looking at. Stepped Dissolve Key: Apply stepped dissolve keyframes automatically, swap out models for dynamics, or reveal/hide things for scene optimization. Mirror Animation: Mirrors everything within the user’s selected heirarchy using common left/right naming conventions. No typing required, just run it and go. Scene Management Tools Hide/reveal, lock/unlock, or change the display mode of selected items without going into the scene editor. Get RR Tools Pro!
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