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Adam Gibson

 

New!! LightWave 2023- Volume #5- Rigging & Animating Sharks & Snakes

In this fifth volume of the LightWave 2023 Series 3D Instructor Adam Gibson introduces LightWave 2023’s powerful Rigging and Animation toolset for Rigging and Animating cool characters like Sharks, Fish, Snakes, Sea Snakes and Eels!! A great place to start for beginner LightWave Users. Some of the Topics Covered: 1) How to Add Bones, 2) Parenting Items, 3) Spline Control Tool, 4) Creating Spline Paths for Characters to Follow, 5) Keyframing Animatings, 6) How to Import/Re-Use Rigged/Animated Scenes into other Scenes and More!! Table of Contents Chapter 1- Intro ChapterRead More


New!! LightWave 2023- Volume #4- Modeling II

LightWave 2023- Volume #4- Modeling II In this fourth volume of the LightWave 2023 Series 3D Instructor Adam Gibson introduces LightWave 2023’s powerful toolset. A great place to start for beginner LightWave Users. Some of the Topics Covered: 1) SubD Basics & How to Create Sharp Edges with SubD’s, 2) Points Tool, 3) Add Center Point Tool, 4) Spray Points Tool, 5) Random Points Tool, 6) Make Polygon Tool, 7) Flip Polygons Tool, 8) Text Tool in Modeler, 9) Logo Tool, 10) Pen Tool, 11) Lathe Tool, 12) Clone ToolRead More


LightWave 2023- Volume #3- Modeler I

In this third volume of the LightWave 2023 Series 3D Instructor Adam Gibson introduces LightWave 2023’s powerful toolset. A great place to start for beginner LightWave Users. Some of the Topics Covered: 1) Basic Modeling Concepts, 2) Working with Layers, 3) Move Tool, 4) Mirror Tool, 5) Copy and Paste Tools, 6) Point/Polygon Selection, 7) Stretch Tool, 8) Knife Tool, 9) Rounder Tool, 10) How to Name a Surface, 11) Surface Editor, 12) Creating a Surface Color and more. *BONUS Content Folder: Project Files and Sci-Fi Drop Ship 3D ModelRead More


LightWave 2023- Volume #2- Getting Started II

In this second volume of the LightWave 2023 Series 3D Instructor Adam Gibson introduces LightWave 2023’s powerful toolset. A great place to start for beginner LightWave Users. Some of the Topics Covered: 1) Text Generator in Layout, 2) Fonts, 3) Rigging Text with Bones, 4) Keyframe Animation, 5) TCB Settings in Graph Editor, 6) Tension Setting for Keyframes, 7) Animation Preview, 8) Rendering a Full Animation, 9) Render Settings, 10) Text Animation Project. Table of Contents Chapter 1- Intro Chapter 2- Text Generator in Layout (Part One) Chapter 3- TextRead More


LightWave 2023- Volume #1- Getting Started I

In this first volume of the LightWave 2023 Series 3D Instructor Adam Gibson introduces LightWave 2023’s powerful toolset. A great place to start for beginner LightWave Users. Some of the Topics Covered: 1) User Interface Basics, 2) Importing Pre-Made Models, 3) Shadow Catcher, 4) How to Add the New LightWave 2023 Plugins, 5) Environment Maps, 6) Render Settings, 7) Basic Scene Set-Up, 8) Saving Rendered Images, and more. Table of Contents Chapter 1- Intro Chapter 2- Adding New 2023 Plugins (Turbulence, Pro Tools, Octane) Chapter 3- Loading Model Files inRead More


Lightwave 2020- Volume #24- Project Walking Dead

In this twenty fourth volume of the Lightwave 2020/2019/2018 Series 3D Instructor Adam Gibson has created a super fun and exciting course on how and where to download dozens of Free Pre-Rigged 3D characters and thousands of Free Motion Capture Animations to easily use on your 3D characters in LightWave 2020. In this course Adam Gibson will show how to set-up Zombie characters with pre-made animations for use in LightWave 2020. This volume is “Part One” or Three of our “Project Walking Dead” Series to get you up and productiveRead More


LightWave 2020/2019/2018 Bundle Pack (Volumes #1 to #23)

This LightWave 3D Mega Bundle contains: -LightWave 2020/2019/2018 (Volumes #1 to #23) + BONUS Content!! -Get it now for just 125.00 USD


LightWave 2020 Bundle Pack (Volumes #13,14,15,16,17,18,19,20,21,22,23)

-This LightWave 2020 Bundle Pack contains: Volumes #13,14,15,16,17,18,19,20,21,22,23) + BONUS Content!! Topics Covered: Modeling, UV Mapping, Rigging and more!! -Get it now for just 75.00 USD


LightWave 2020- Volume #23- Cartoon Character UV Mapping

In this twenty-third volume of the Lightwave 2020/2019/2018 Series 3D Instructor Adam Gibson introduces LightWave 2020 and UV Layout’s powerful UV Unwrapping Toolsets.  A great place to start for beginner Lightwave Users and anyone who dreads and fears UV Mapping.  This course shows how to UV Map a Cartoon Character Alien model to easily get your head around the process. All steps are shown from A to Z to get started making UV maps for your own 3D models BONUS Content Folder Contains: All Project Files, FREE PLG UV PluginRead More


LightWave 2020- Volume #22- Retro Spacecraft UV Mapping

Lightwave 2020- Volume #22- Retro-Spaceship UV Mapping In this twenty-second volume of the Lightwave 2020/2019/2018 Series 3D Instructor Adam Gibson introduces LightWave 2020 and UV Layout’s powerful UV Unwrapping Toolsets. A great place to start for beginner Lightwave Users and anyone who dreads and fears UV Mapping. The course shows how to UV Map a simple 3D Spaceship model to easily get your head around the process. All steps are shown from A to Z to get started making UV maps for your own models BONUS Content Folder Contains: AllRead More


LightWave 2020 Bundle Pack- Volumes #13 to #21(Contains 9 Titles + Bonus Content)

This LightWave 2020 Bundle Pack Includes: 1) LightWave 2020 -Volume #13- Getting Started I2) LightWave 2020 -Volume #14- Getting Started II3) LightWave 2020 -Volume #15- Getting Started III4) LightWave 2020 -Volume #16- Cartoon Character Modeling I5) LightWave 2020 -Volume #17- Cartoon Character Modeling II6) LightWave 2020 -Volume #18- Cartoon Character Rigging I7) LightWave 2020 -Volume #19- Cartoon Character Rigging II8) LightWave 2020- Volume #20- Retro Spaceship Modeling9) LightWave 2020- Volume #21- Spacecraft UV Mapping -Get it now for just 65.00 USD


Lightwave 2020- Volume #21- Spacecraft UV Mapping

In this twenty-first volume of the Lightwave 2020/2019/2018 Series 3D Instructor Adam Gibson introduces LightWave 2020 and UV Layout’s quick and powerful UV Mapping toolsets.  A great place to start for beginner and experienced 3D artists who are new to UV Mapping.  In this UV Mapping course Adam Gibson will demonstrate one of his UV Mapping Workflows using the above 2 software packages to increase the speed and quality of your UV Mapping projects.  The workflow shown will teach you how to get close to distortion free UV Maps which are the most importantRead More


LightWave 2020- Volume #20- Retro Spaceship Modeling

In this twentieth volume of the Lightwave 2020/2019/2018 Series 3D Instructor Adam Gibson introduces LightWave 2020’s powerful modeling toolset.  A great place to start for beginner LightWave Users. Topics and Tools Covered: 1) Sub-D Modeling, 2) Basic Polygon Theory, 3) Move Tool, 4) Rotate Tool, 5) Stretch Tool, 6) Size Tool, 7) Extender Plus Tool, 8) Bandsaw Pro Tool, 9) Mouse Action-Center Tools, 10) Point/Polygon/Edge Selection Tools, 11) Basic Surfing Introduction, 12) Copy/Cut/Paste Tools, 13)Model Layer Navigation, 14) Statistics Panel, 15) Mirror Tool, 16) Saving/Opening 3D Model Files, 17) ShadowRead More


LightWave 2020- Cartoon Character Rigging II

In this nineteenth volume of the Lightwave 2020/2019/2018 Series 3D Instructor Adam Gibson introduces LightWave 2020’s powerful character rigging toolset.  In Part Two of Cartoon Character Rigging a detailed introduction to IK (Inverse Kinematic) and Goal Objects (Foot/Leg Controls) will be shown to allow you to easily control the skeletal structure created in “Part One” of this series. Continued instruction of basic rig problem solving skills will be demonstrated further on more rigging topics. This course is a great place to start for beginner Lightwave Users or anyone who hasRead More


LightWave 2020- Cartoon Character Rigging I

In this eighteenth volume of the LightWave 2020/2019/2018 Series 3D Instructor Adam Gibson introduces LightWave 2020’s powerful character rigging toolset.  In part one of Cartoon Character Rigging a detailed introduction to Skelegons and Bones will be shown to allow you to build an easy and simple to use rig for a basic character. An introduction to basic rig problem solving skills will be demonstrated as well. This course is a great place to start for beginner LightWave Users or anyone who has never rigged a character for animation. *BONUS Content:Read More


LightWave 2020- Cartoon Character Rigging Bundle

This LightWave 2020 Rigging Bundle Contains: 1) LightWave 2020- Cartoon Character Rigging I -Bones & Skelegons 2) LightWave 2020- Cartoon Character Rigging II- Inverse Kinematics & Goal Objects/Controls -Get it now for just 29.00 USD


New!! Lightwave 2020- Volume #17- Cartoon Character Modeling II

In this seventeenth volume of the LightWave 2020/2019/2018 Series 3D Instructor Adam Gibson teaches the LightWave student how to get started modeling Cartoon Style Characters that are designed for the rigging process and animation purposes.  Adam Gibson shows the important modeling techniques & basics for functional polygon flow so your characters can deform/bend for easier posing and animation.  In this volume “Cartoon Character Modeling II” we show how to seamlessly create the Alien character’s body building off the head structure from the previous volume. -Learn how to control Points, EdgesRead More


LightWave 2020- Volume #16- Cartoon Character Modeling I

In this sixteenth volume of the LightWave 2020/2019/2018 Series 3D Instructor Adam Gibson teaches the LightWave student how to get started modeling Cartoon Style Characters that are designed for the rigging process and animation purposes.  Adam Gibson shows the important modeling techniques & basics for functional polygon flow so your characters can deform/bend for easier posing and animation.  In this volume “Cartoon Character Modeling I” we will be designing a cartoon style Alien head.  In Volume #17 (Cartoon Character Modeling II) we show how to seamlessly create the Alien character’sRead More


New!! LightWave 2020- Volume #15- Get Started III & 31 FREE Tileable Rock Textures!!

-Get it now for just $19.00 USD In this fifteenth volume of the Lightwave 2020/2019/2018 Series 3D Instructor Adam Gibson introduces LightWave 2020’s powerful surfacing toolset.  Many hours went into creating the giant rock texture pack included with video training and on how to use them in your own work!!  A great video volume for getting started with surfacing in LightWave 2020. Topics Covered:  1) Introduction to Node Surfacing Basics, 2) Principled BSDF Material Node Set-Up, 3) Standard Material Node Set-Up, 4) Creating Cool Rock Surfaces with the FREE RockRead More


New!! LightWave 2020- Volume #14- Get Started II

In this fourteenth volume of the Lightwave 2020/2019/2018 Series 3D Instructor Adam Gibson introduces LightWave 2020’s powerful toolset.  A great place to start for beginner Lightwave Users.  Topics Covered: 1) 360-Degree Cylindrical Environment Map Set-Up, 2) 360-Degree Spherical Environment Map Set-Up, 3) Cylindrical Environment Map Tricks/Creation, 4) How to Create Cylindrical Environment Maps in Photoshop (or any Photo-Editing software package, 5) How to turn any Regular Background Photo into a 360-Degree Cylindrical Map, 6) Rendering PNG Images of your 3D Models with Transparency for Use in other Software Packages (eg. Photoshop),Read More