Adam Gibson
LightWave 2020/2019/2018 Bundle Pack (Volumes #1 to #23)
This LightWave 3D Mega Bundle contains: -LightWave 2020/2019/2018 (Volumes #1 to #23) + BONUS Content!! -Get it now for just 125.00 USD
LightWave 2020 Bundle Pack (Volumes #13,14,15,16,17,18,19,20,21,22,23)
-This LightWave 2020 Bundle Pack contains: Volumes #13,14,15,16,17,18,19,20,21,22,23) + BONUS Content!! Topics Covered: Modeling, UV Mapping, Rigging and more!! -Get it now for just 75.00 USD
LightWave 2020- Volume #23- Cartoon Character UV Mapping
In this twenty-third volume of the Lightwave 2020/2019/2018 Series 3D Instructor Adam Gibson introduces LightWave 2020 and UV Layout’s powerful UV Unwrapping Toolsets. A great place to start for beginner Lightwave Users and anyone who dreads and fears UV Mapping. This course shows how to UV Map a Cartoon Character Alien model to easily get your head around the process. All steps are shown from A to Z to get started making UV maps for your own 3D models BONUS Content Folder Contains: All Project Files, FREE PLG UV PluginRead More
LightWave 2020- Volume #22- Retro Spacecraft UV Mapping
Lightwave 2020- Volume #22- Retro-Spaceship UV Mapping In this twenty-second volume of the Lightwave 2020/2019/2018 Series 3D Instructor Adam Gibson introduces LightWave 2020 and UV Layout’s powerful UV Unwrapping Toolsets. A great place to start for beginner Lightwave Users and anyone who dreads and fears UV Mapping. The course shows how to UV Map a simple 3D Spaceship model to easily get your head around the process. All steps are shown from A to Z to get started making UV maps for your own models BONUS Content Folder Contains: AllRead More
LightWave 2020 Bundle Pack- Volumes #13 to #21(Contains 9 Titles + Bonus Content)
This LightWave 2020 Bundle Pack Includes: 1) LightWave 2020 -Volume #13- Getting Started I2) LightWave 2020 -Volume #14- Getting Started II3) LightWave 2020 -Volume #15- Getting Started III4) LightWave 2020 -Volume #16- Cartoon Character Modeling I5) LightWave 2020 -Volume #17- Cartoon Character Modeling II6) LightWave 2020 -Volume #18- Cartoon Character Rigging I7) LightWave 2020 -Volume #19- Cartoon Character Rigging II8) LightWave 2020- Volume #20- Retro Spaceship Modeling9) LightWave 2020- Volume #21- Spacecraft UV Mapping -Get it now for just 65.00 USD
Lightwave 2020- Volume #21- Spacecraft UV Mapping
In this twenty-first volume of the Lightwave 2020/2019/2018 Series 3D Instructor Adam Gibson introduces LightWave 2020 and UV Layout’s quick and powerful UV Mapping toolsets. A great place to start for beginner and experienced 3D artists who are new to UV Mapping. In this UV Mapping course Adam Gibson will demonstrate one of his UV Mapping Workflows using the above 2 software packages to increase the speed and quality of your UV Mapping projects. The workflow shown will teach you how to get close to distortion free UV Maps which are the most importantRead More
LightWave 2020- Volume #20- Retro Spaceship Modeling
In this twentieth volume of the Lightwave 2020/2019/2018 Series 3D Instructor Adam Gibson introduces LightWave 2020’s powerful modeling toolset. A great place to start for beginner LightWave Users. Topics and Tools Covered: 1) Sub-D Modeling, 2) Basic Polygon Theory, 3) Move Tool, 4) Rotate Tool, 5) Stretch Tool, 6) Size Tool, 7) Extender Plus Tool, 8) Bandsaw Pro Tool, 9) Mouse Action-Center Tools, 10) Point/Polygon/Edge Selection Tools, 11) Basic Surfing Introduction, 12) Copy/Cut/Paste Tools, 13)Model Layer Navigation, 14) Statistics Panel, 15) Mirror Tool, 16) Saving/Opening 3D Model Files, 17) ShadowRead More
LightWave 2020- Cartoon Character Rigging II
In this nineteenth volume of the Lightwave 2020/2019/2018 Series 3D Instructor Adam Gibson introduces LightWave 2020’s powerful character rigging toolset. In Part Two of Cartoon Character Rigging a detailed introduction to IK (Inverse Kinematic) and Goal Objects (Foot/Leg Controls) will be shown to allow you to easily control the skeletal structure created in “Part One” of this series. Continued instruction of basic rig problem solving skills will be demonstrated further on more rigging topics. This course is a great place to start for beginner Lightwave Users or anyone who hasRead More
LightWave 2020- Cartoon Character Rigging I
In this eighteenth volume of the LightWave 2020/2019/2018 Series 3D Instructor Adam Gibson introduces LightWave 2020’s powerful character rigging toolset. In part one of Cartoon Character Rigging a detailed introduction to Skelegons and Bones will be shown to allow you to build an easy and simple to use rig for a basic character. An introduction to basic rig problem solving skills will be demonstrated as well. This course is a great place to start for beginner LightWave Users or anyone who has never rigged a character for animation. *BONUS Content:Read More
LightWave 2020- Cartoon Character Rigging Bundle

This LightWave 2020 Rigging Bundle Contains: 1) LightWave 2020- Cartoon Character Rigging I -Bones & Skelegons 2) LightWave 2020- Cartoon Character Rigging II- Inverse Kinematics & Goal Objects/Controls -Get it now for just 29.00 USD
New!! Lightwave 2020- Volume #17- Cartoon Character Modeling II

In this seventeenth volume of the LightWave 2020/2019/2018 Series 3D Instructor Adam Gibson teaches the LightWave student how to get started modeling Cartoon Style Characters that are designed for the rigging process and animation purposes. Adam Gibson shows the important modeling techniques & basics for functional polygon flow so your characters can deform/bend for easier posing and animation. In this volume “Cartoon Character Modeling II” we show how to seamlessly create the Alien character’s body building off the head structure from the previous volume. -Learn how to control Points, EdgesRead More
Secrets to Publishing a Children’s Book on Amazon & Kindle for Free!! -Using Lightwave 3D & Photoshop or Using Any Other 3D & 2D Software Packages!! -Volume #2
In this second volume 3D Instructor Adam Gibson continues to show more detailed instruction on how to prepare and create your self-published books for submission to Amazon (Paperbacks) and Kindle (EBooks). Get your books published faster and avoid rejections during the publishing process!! Table of Contents- Volume #2Chapter # 1- Creating and Publishing EBook for Amazon/Kindle StoreChapter # 2- Avoiding Image Resolution Loss in WordChapter # 3- Margins Explained and in Software PackagesChapter # 4- Margin Grid in Microsoft WordChapter # 5- Bleed IntroductionChapter # 6- PDF Layout Example inRead More
Secrets to Publishing a Children’s Book on Amazon & Kindle for Free!! -Using Lightwave 3D & Photoshop or Using Any Other 3D & 2D Software Packages!! -Volume #1

-Learn How to Publish Any Kind of Book!! (Not just Children’s Books!!) -How to Books, Romance/Science Fiction, Sports/Exercise Books, Nutrition, Cook Books, Coloring Books, Comic Books…etc!! -You Just Need to Learn the Information in this Detailed Course to Easily Pass Amazon & Kindle’s Approval Process!! -No Book Publishing Experience Necessary!! -Dust off All those Old Book Manuscipts & Story Ideas Collecting Dust on your Shelves or Computer Hard Drive!! –You DO NOT NEED a Literary Agent or Manager to Publish Your Book for Free on Amazon & Kindle!!-You Just Need toRead More
3D Coat 4- Complete Bundle- Volumes #1 to #24
This Massive Collection of 3D Coat 4 video training contains 24 Volumes: 3D Coat V4-Volume #1-Getting Started3D Coat V4-Volume #2-Getting Started II3D Coat V4-Volume #3-UV Mapping I3D Coat V4-Volume #4-UV Mapping II3D Coat V4-Volume #5-Retopology I3D Coat V4-Volume #6-Retopology II3D Coat V4-Volume #7- Voxels I3D Coat V4-Volume #8- Voxels VI3D Coat V4-Volume #9- Voxels III3D Coat V4-Volume #10- Voxels IV3D Coat V4-Volume #11- Voxels V3D Coat V4-Volume #12- Voxels VI3D Coat V4-Volume #13-Dino Detailing I3D Coat V4-Volume #14-Auto-Retopology Secrets 3D Coat V4-Volume #15- Photo Painting & Masking Tools 3D CoatRead More