Practical Production Techniques Vol. 23 – Top Gunner 3 Fighter Combat
Practical Production Techniques Vol. 23 from Kelly “Kat” Myers is a shot study and recreation of a VFX shot from The Asylum’s “Top Gunner 3” which was released in the early fall of 2023 on various streaming networks worldwide. In this title, Kat gets straight into it with a scene where an experimental 6th Generation US Fighter Jet (but production decided to use the YF-23 Black Widow model, which was the design loser in the F-22 competition back in the early 1990s) launches a missile and destroys a Russian Su-53 Felon fighter jet. Several areas of LightWave3D production are coveredRead More
Practical Production Techniques Vol. 21 – VFX Editing and Previs
Practical Production Techniques Vol 21 is a 5.5-hour (plus bonus video!) tour de force of VFX Editing and other Previs process and logic to approaching the shot breakdown and logging methodology found in modern visual effects budgeting and supervision. But this title is much more than that!Taking the last “big sequence” of VFX needed to complete the short film “Curse of the Phantom Shadow” which itself contains over 80 Visual Effects shots for 4 minutes out of the 30+ minute film that has over 400 vfx shots (so far); this process is critical for many reasons. Shot logging into aRead More
Model a Wheel in MoI 3D
Phil Nolan walks you through the finer points of modeling a car wheel in Moment of Inspiration (MoI 3D) and how to export and render it in LightWave3D 2019.1.5. This is a great tutorial for artists who want to get started using this very user friendly CAD software but don’t know where to begin. This is complete tutorial providing end to end project details and files so you are up and running fast! Just $19.95USD
Free Video: Compositing Buffer Export
This video covers some of the functionality, workflow and quirks of LightWave 11.5’s Compositing Buffer Export. It’s not a comprehensive video about the tool, or the concept of multi-pass rendering, but it does show the basics of how to use the tool and warns about a fairly big gotcha with it.
LightNet: Cloud – Onsite/Offsite Render Controller
Joe Justice has announced his new render controller is available for public beta.
LightNet: Cloud takes a totally different approach to rendering. It uses a FTP server to store scene data and output frames. Render nodes can be on the onsite network or offsite connecting via the internet. The settings are simple and there is a diagnostics tool to help setup. Scenes are sent to the sever via a Watch Folder. All you have to do is drop a scene in the folder and everything happens automagically.