Fusion for LightWave (2018) Artists – Vol. 6
Kelly “Kat” Myers is back once again with the first LightWave 2018 specific tutorial in the Fusion for LightWave Artists series.
In “Fusion for LightWave (2018) Artists – Vol. 6” Kat breaks down a huge amount of information regarding the new AOV (Arbitrary Object Value) buffer system in LightWave3D 2018. This 11 part video tutorial contains information not covered in Kat’s previous videos in this series or any of his other titles to date. Learn how to break down your buffer selections so you get exactly what you need in comp, quickly and easily using a new technique that’s never been discussed before while understanding the importance of surfacing your objects appropriately using the new physically based materials/shading system and render engine in LightWave3D 2018.
Areas also covered include the new coverage buffer and how to make use of it in Fusion and the power of masks that leverages Object and Surface IDs to a whole other level. Learn how to relight objects using Normals saved from LightWave3D 2018 while getting up to speed on how to compositing using material generated from the new shading and rendering engine to achieve true, “back to beauty” results exported from exrTrader 2018 and showing how the buffers correspond to the native buffer saving system.
Kat takes it even further however with demonstrating different uses for the shadow buffer that many artists unaware of.
Learn about the power of Light Groups in LightWave 2018 and how to properly composite them together and why this functionality is so important to the CG pipeline process.
Using just a single render pass with buffers created from a simple Daz3D object with limited texture maps (not included), Kat builds out a composite in Fusion that will blow your mind as to what can be achieved in the compositing process!
At a runtime of approximately 333 minutes, this title is an essential “must have” for anyone who is looking to take the next step into advanced VFX work using CG imagery from LightWave3D 2018, supported 3rd party renderers such octane and Arnold as well as many other packages that produce AOVs.
Get all the compositing (.comp) work up files including the example image so you can follow along in Fusion.
Get it now for just $39.95