Talon
LightWave3D 2025.0.2 is out now!

That was fast! Just released, very early Saturday morning on the 14th of June. LightWave3D 2025.0.2 hit all registered LW 2025 users accounts.You can grab the update by logging in to your accounts at www.lightwave3d.com. For those of you interested in the change log details, you can check them out here. https://docs.lightwave3d.com/2025/2025-change-log.htmlThe LightWave Digital Development team seems to be moving at a very rapid pace. With LightWave 2025 hitting accounts on May 4th, and then 2025.0.1 arriving a little more than a week or so later, and now in the middle of June, we are already at another patch withRead More
Liberty3d 15th anniversary sale!

Summer time is here, and that means our anniversary sale is on now. We turn 15 this summer (unofficially 16, but hey, splitting polygons) and we want to thank you for all your patronage over the last decade and a half. We have certainly seen a lot! The summer of 2025 is also, according to the original US Trademark office records, the 35th birthday of LightWave3D! While we all know that Videoscape and Modeler originally came out as two separate products back in 1988, LightWave3D was born into the Video Toaster from NewTek in 1990, so that’s why we useRead More
Practical Production Techniques Vol. 26 – “Damage Vol. 2”

Kat is back with another installment in the Practical Production Techniques series with a sequel to Volume 25 “Damage”, now in Volume 26, Damage Volume II, this video picks up, and continues on with several concepts covered in the first “Damage” video but specifically covers in more depth and detail, LightWave Modeler’s fracture tool, how to use it, how to avoid its pitfalls and what to do when it produces sub-optimal result.The tutorial goal is to build out a destroyed object for crashing a spaceship into it (included in this package!) and setting up Bullet Dynamics and additional displacement methodsRead More