Modo Training Videos!!
MODO 501-Painting Color -The Essentials
In this training video 3D Instructor Adam Gibson introduces the beginner Modo student to the basics of of how to paint color on your 3D objects in Modo in an easy to understand series of mini tutorials. Learn how to use the powerful painting tools to add color and life to your 3D creations. Topics also include: Individual Painting Tools and their properties, UV Maps, and Image Maps as applied to UVs. Approximately 2 hours of detailed training to get you up and started using Modo's powerful painting tools.
Running Time: 1 hrs. 50 mins.
Level: Beginner
Screen Resolution: 1440 x 900 pixels
Format: MP4 Video (.mp4)Modo 401/501-Modeling Tools-Volume #1
*In this first volume 3D Instructor Adam Gibson introduces the beginner Modo student to the basic modeling tools of Modo in an easy to understand series of mini tutorials. Learn the hidden secrets of the basic primitives tools. 2.5 hours of detailed training to get you up and started using Modo's powerful modeling interface.
Running Time: 2 hrs. 33 mins.
Level: Beginner
Screen Resolution: 1440 x 900 pixels
Format: MP4 Video (.mp4)Modo 401/501-Retopology
In this video tutorial 3D Instructor Adam Gibson demonstrates how to use the tools within Modo for Retopology of a creature head. Retopology of your 3D models has many advantages ranging from improved deformations during animation, more accurate UV Unwrapping, and improved Displacement/Normal Map Creation. Optimizing your mesh through retopology before attempting other phases of your work pipeline can be crucial to getting superior end results.
Running Time: 6hrs 59mins.
High Quality (Screen-Res 1440 x 900 pixels) Quicktime Video
Level: BeginnerModo 401/501-UV Mapping a Dinosaur
In this Video Tutorial Modo Instructor Adam Gibson demonstrates the task of UV Mapping a Tyrannosaurus Dinosaur using Modo's Powerful UV Unwrapping Tools. Although Modo's UV Tools are extremely powerful there are still some tips and tricks to getting a great UV Map for your 3D Objects. Organic Objects like creatures and human style characters can create more challenges during UV Mapping so in this video we show how to get around those obstacles.
Topics Covered: How to Prepare your Mesh/Break Down your Model, How to Avoid Over-Lapping UV's, How to Use the UV "Unwrap Tool", and Problem Solving.
The techniques shown in this video can be applied to other UV Mapping Software as well. This tutorial can be done with Modo 401 or 501.
High Quality (Screen-Res 1440 x 900 pixels) Quicktime Video
Level: Beginner