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Wednesday, May 21st, 2014

 

4 Unity Pipelines for Animations

Unity Pipelines for Animations will walk you through the 4 methods of animation in Unity, using terminology and concepts familiar to LightWave3D users. It covers the new BlendShapes in Unity 4.3 using Endomorphs in LightWave 11.6.3, as well as traditional bone rigged animations, Unity Animations, and entirely scripted animations.   It shows you how to build a working, responsive gun turret using each of the animations, which will spin and fire. Watch a preview of it here!   It also includes a more advanced version of the scripts you’ll see in the tutorials,Read More