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Monday, August 4th, 2014

 

Practical Production Techniques Vol. 7 – Advanced Surface Baking Part II

Kat is back with another video in the Practical Production Techniques Series! This time he covers Advanced Surface Baking Part II – but in LightWave Modeler rather than using the LightWave Surface Baking Camera method. Using a Daz3D sourced character (not included), LightWave Modeler, BlyTools PB_NormalBaker (which bakes a lot more than normals!) for Modeler, and the new, soon to be released Weighter 2.0 from Liberty3D (the old Lscript version is available here); Kat shows you everything you need to know about how to use these tools to produce game readyRead More