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Practical Production Techniques Vol. 21 [KAT]
Practical Product Techniques Vol. 21 VFX Editing and Previs in Resolve Studio and LightWave3D is a 20-part (+ bonus videos) Tutorial on subject matter that Kat has been wanting to teach for sometime. The Art of VFX Editing and Previs within the context of a real production of shots for Curse of the Phantom Shadow as the last sequence in the short film to be tackled is at hand! Over 80 shots to be finished though, makes it on the surface, seem like a daunting task. Fear not! Kat discussed in detail the process, logic behind VFX editing, shot count systems in popular use with LightWave3D for decades and why they are still used today, and how even a small team of artists needs it to stay organized and not discouraged. Featuring new tool tips and tricks working in Davinci Resolve 18 Beta2 and LightWAve3D 2020.0.3 This video covers a lot and includes content!
PDHowler 2022.1
PDHowler 2022.1
Howler 2022.1 is here! Redesigned Media Browser streamlined and faster Remembers recently used media between sessions Browse all brush sets at the same time on the brush shapes panel Analytical Upscale super-resolution Advanced noise removal with non-local-means filter Multi-frequency CLAHE (contrast limited adaptive histogram equalization) Mark stored images as indelible to survive program restart Color picker improvements Feather the alpha selection, distance transform filter, and more Previous versions New Histogram Equalize, CLAHE, and High Pass Sharpen filters Realtime Median and Highpass filters Rewritten eyedropper tool can now pick onscreen colors Loading and saving of settings / keyframes in revamped Puppyray Improved multi-monitor support remembers the last used monitor Substantial performance improvements Overhauled animbrush sequence loading Export H264 and WMV video formats. Auto-magic blemish / feature removal Animate with the line and circle tools Polar designer, new stamp tool, rewritten text tool and so much more!
5 Animation Pipelines for Unity
5 Animation Pipelines for Unity
5 Animation Pipelines includes the entire 4 Unity Animation Pipeline project, plus new sections covering LightWave 2018, Unity 2018, Substance Painter 2018, Glycon, the Mechanim Humanoid animation system in Unity, and example files for each.
Glycon Elite
Instant motion capture system using your existing VR headset and hand controllers. Free updates for the life of the product.
Glycon Indie
Instant motion capture system using your existing VR headset and hand controllers. This license is for the current version and one free update.
Glycon Pro
Instant motion capture system using your existing VR headset and hand controllers.
AR Portfolio 2.2 [CW]
A pre-configured platform to rapidly build an augmented reality app around your 3D models.
AR-Showcase-Factory
Augmented Reality Showcase construction kit for Android, using LightWave 2018, Unity3D, and ARCore.
Ultra-Camera Bundle
Ultra-Camera Bundle
What is an Ultra-Camera bundle? Simple! It is the ultimate triple threat of tools for LightWave3D artists who take their pictures seriously, especially those venturing into the realm of VR! Get everything you need to do the job and do it right! You get UberCam 2.6, RRCam and VR Scientist 1.0 for 80 dollars off what it would cost if you bought them separately.
VR Scientist 1.0
There are very few standards in the VR industry at the moment. For now, there’s a ton of guesswork and eyeballing. For example, do you know what your target Field of View should be for a VR movie? Don’t worry about it! From our tests, no one else does, either. Every headset is a little different. Enter VRScientist! This app (for Mac and Windows) works with any stereo or mono 360 panorama, whether from a render, stitched, or from a 360 camera. The VRScientist lets you quickly and easily look for common problems in VR images, and monitor a lengthy render process by simply bringing the app to the foreground. It also contains a number of tools to help you analyze your images and look for common mistakes before they spiral out of control. With a single VR image taking up to 6x longer to render than a typical frame, a tool like this can save you hours or even days of rendering time, by helping you catch problems early, and helping you preview single frames instantly.
RR Cam [RR]
RR_Tools pro is simple, but powerful plugin set designed to enhance the rigging and animation workflows of Lightwave. See video demonstration for examples of how these tools are used in production.
Liberty3D UberCam 2.6 Studio Pack (5 Seats)
Liberty3D UberCam 2.6 for LightWave3D 9.3.1 - LightWave 2015 (and beyond!) with Oculus Rift Virtual Reality support! Studio Pack (5 Seats) More Awesome Cameras and tools for LightWave3D that you can use in production right away. We have updated our VR Cameras in this release to provide for "back seam" free rendering as well as a completely re-written algorithm for our VR Stereo Camera giving you the best stereoscopic rendering for VR video out there. You get the following Cameras: Liberty3D VR Stereoscopic Camera (New in 2.1) Make Stereoscopic Spherical 360 Degree VR Video! Liberty3D VR Camera (New in 2.0!) Make Spherical 360 degree videos on youtube! Liberty3D Surface Baking Camera (New in 2.0! - Experimental) Liberty3D Spherical Camera (Updated for 2.0!) Liberty3D Radial Shift Camera (Updated for 2.0!) Liberty3D OverScan Camera (Updated for 2.0!) Liberty3D SuperPano Camera (Updated for 2.0!) Liberty3D Stereoscopic Camera (Updated for use and compatibility with LW 2015 and Oculus Rift VR Headsets) Liberty3D Dual-Cam Camera (Updated for 2.0!) Liberty3d 4-Up Camera (Updated for 2.0!) Liberty3D 12-Up Camera (Updated for 2.0!) Liberty3D Perspective Camera (DOF) (Motion Blur) (Updated for 2.0!) Liberty3D Perspective Camera (No DoF) (Motion Blur) (Updated for 2.0!) Liberty3D Perspective Camera (No DoF) (No Motion Blur) (Updated for 2.0!) Liberty3D Panoramic Camera (Updated for 2.0!) Liberty3D Cylinder Camera (Updated for 2.0!) Liberty3D Skybox Camera (Updated for 2.0!) Liberty3D FishEye Camera (Updated for 2.0!) You get the following Tools: VRHeadset Manager (For use with both Oculus Rift DK1.1 and DK2 Virtual Reality Headsets) Virtual Studio Tools VR Headset Device Node (For connecting your camera in lightWave to the Oculus Rift via virtual Studio Tools) UberRift Viewer (A brand new floating viewer window that works with the Oculus Rift in stereoscopic, properly applying the barrel lens distortion effect to your layout camera viewport) L3D Oculus Rift Barrel Distortion Image Filter (For use with our Stereoscopic camera so you can render out images using LightWave's renderer for viewing on the Oculus Rift) This release of UberCam 2.6 is jammed packed with features and comes with an awesome 60+ page manual covering everything you need to know about how to set up your Oculus Rift and use it with LightWave3D. MacOS 32bit/64bit (Universal Binary), Win64bit and Win32bit versions are shipped in this plug-in along with our new manual. Please note that at this time the UberRift viewer works on Windows PC platforms (32bit and 64bit) only and requires at least LightWave3D 11.6.3. Most camera plug-ins are backward compatible to LightWave 9.3.1. LightWave 2017 is supported.
Chilton's Christmas Game Builder Bundle
Everything Chilton has created for game development, including modeling, animation, videos, Unity3D and LightWave3D assets.
Instant 3D Turntable for LightWave Users [cw]
Build Instant 3D turntables and navigable rooms and buildings using the free version of Unity 5 and LightWave3D.
Weighter 2.0 For LightWave3D Modeler
Liberty3D Weighter 2.0 is a compiled C/C++ plug-in for NewTek’s LightWave3D that enhances LightWave Modeler, assisting in vertex map transfer from mesh to mesh. The product includes plug-ins for the Win 32, 64 bit platform as well as a MacOS Universal Binary version, working with versions of LightWave from 9.x to 11.x. Based on the original Lscript concepts of Alexandre Labedade's Weighter plug-in, Weighter 2.0 provides similar functionality but at compiled C/C++ plug-in speeds and stability when handling large data sets that consume significant amounts of system RAM in Modeler.
RR Tools Pro [RR]
RR_Tools pro is simple, but powerful plugin set designed to enhance the rigging and animation workflows of Lightwave. See video demonstration for examples of how these tools are used in production.
TA-Tools
Liberty3D.com is proud to present the complete TA-Tools set from Timothy Albee. This legendary tool package has been used on several productions around the world. As an LScript set of tools these will run on LightWave3D up to version 11.6 in Modeler and Layout. They include the following tools.
AE Link
Lightwave to After Effects Exporter - Need to export Lightwave cameras, lights and nulls to After Effects projects? AE Link is the pixel-perfect “one click” solution that just works.
Liberty3D QuadPanels 1.5 [jw]
Quadpanels is a fast scifi mesh detailer for LightWave Modeler, v9.0 and up. It’s an Lscript so it works on all platforms, all versions of LightWave including v10. Anything created with QuadPanels is free to use and distribute or sell without restriction, we only ask as a curtesy that you mention QuadPanels was used to create the product. The plugin was created as a solution to the problem of adding nurnies/greebles to a surface. Adding random ‘bits’ to a surface can result in unrealistic geometry including deep intersections where some geometry is hidden under others etc. Quadpanels uses an iterative subdivision scheme to add details without overlaps and can maintain proportions of the various detail elements. The evaluation version is limited:
  • working with 6000 poly meshes.
  • bugs you for a serial number often.
  • only works with single polygon selections ( as opposed to detailing any number of polygons at once ) .
  • only works with 2 custom nurnies.
Click here to view the demonstration video for the 1.5 upgrade
Click here to view the demonstration video for the 1.3 upgrade
Click here to view the version 1.2 demonstration video
Click here to view the original demonstration video
Reference Image 1.5
Reference image is an application that allows you to better work with reference images, natively within your standard work area. No more balancing open windows or shrinking your workspace to allow reference to be displayed. Work with your images inches away from on constant display, Even work directly through your reference enabling a closer level of accuracy than you ever thought possible.
Liberty3D UberCam 2.6
Liberty3D UberCam 2.6 for LightWave3D 9.3.1 - LightWave 2015 (and beyond!) More Awesome Cameras and tools for LightWave3D that you can use in production right away. We have updated our VR Cameras in this release to provide for "back seam" free rendering as well as a completely re-written algorithm for our VR Stereo Camera giving you the best stereoscopic rendering for VR video out there. You get the following Cameras: Liberty3D VR Stereoscopic Camera (New in 2.1) The ultimate solution for creating stereoscopic Spherical 360 Degree VR Video! Liberty3D VR Camera (New in 2.0!) Make Spherical 360 degree videos on youtube.com, Facebook and more! Liberty3D Surface Baking Camera (New in 2.0!) Liberty3D Spherical Camera (Updated for 2.0!) Liberty3D Radial Shift Camera (Updated for 2.0!) Liberty3D OverScan Camera (Updated for 2.0!) Liberty3D SuperPano Camera (Updated for 2.0!) Liberty3D Dual-Cam Camera (Updated for 2.0!) Liberty3d 4-Up Camera (Updated for 2.0!) Liberty3D 12-Up Camera (Updated for 2.0!) Liberty3D Perspective Camera (DOF) (Motion Blur) (Updated for 2.0!) Liberty3D Perspective Camera (No DoF) (Motion Blur) (Updated for 2.0!) Liberty3D Perspective Camera (No DoF) (No Motion Blur) (Updated for 2.0!) Liberty3D Panoramic Camera (Updated for 2.0!) Liberty3D Cylinder Camera (Updated for 2.0!) Liberty3D Skybox Camera (Updated for 2.0!) Liberty3D FishEye Camera (Updated for 2.0!) You get the following Tools: VRHeadset Manager (For use with both Oculus Rift DK1.1 and DK2 Virtual Reality Headsets) Virtual Studio Tools VR Headset Device Node (For connecting your camera in lightWave to the Oculus Rift via virtual Studio Tools) UberRift Viewer (A brand new floating viewer window that works with the Oculus Rift in stereoscopic, properly applying the barrel lens distortion effect to your layout camera viewport) L3D Oculus Rift Barrel Distortion Image Filter (For use with our Stereoscopic camera so you can render out images using LightWave's renderer for viewing on the Oculus Rift) This release of UberCam 2.6 is jammed packed with features and comes with an awesome 60+ page manual covering everything you need to know about how to set up your Oculus Rift and use it with LightWave3D plus handy tips on VR content creation using our new VR and VR Stereoscopic Cameras MacOS 32bit/64bit (Universal Binary), Win64bit and Win32bit versions are shipped in this plug-in along with our new manual. Please note that at this time the UberRift viewer works on Windows PC platforms (32bit and 64bit) only and requires at least LightWave3D 11.6.3. Most camera plug-ins are backward compatible to LightWave 9.3.1. LightWave 2017 is supported.
New Products being developed and added shortly! Check checking back for updates.