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Monday, December 5th, 2011

 

Lightwave 10.1 – Rigging a Human: Project Biped

In this 14 hour video training course for beginner LightWave3D students, Instructor Adam Gibson shows the essential basics to rig humanoid characters for posing and animation. Detailed demonstration of how to build/edit a complete skeletal structure with skelegons/bones, weight-mapping, bone parenting, model modification/adjustments, test deformations, adding powerful hand and foot control nulls, IK (Inverse Kinematics) Set-up and problem solving are all included within this course. A great training guide for beginner 3D students to get started rigging their 3D models for animation purposes. Make your 3D models and characters comeRead More


Iron Sky – Day 206

Luke has escaped from the clutches of this production and gone home to England today. Lucky bastard, except for the England part. 😛 The rest of us are here doing the last of the last bits. It’s all just pretty much render power vs. man power at this point. That and smart approaches to what seemed like nearly impossible problems. Tuomas has come up with an awesome solution to one of our shots that was originally to be simulated in Maya, but got dumped on us and you know what?Read More