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Classic VIPER spacecraft – Free textured model

As many of you may know, Kevin Phillips was responsible for a great training series for LightWave creating a classic style BSG Viper spacecraft.  Even though these products are no longer available, he has kindly provided all visitors to Liberty3D.com with a textured and rigged Viper to use in their own projects and to create fan-art! A scene file in the project has the Viper set up with engines a-blaze for those nightly patrols! To download this free asset, simply fill in your details below to receive an email linkRead More


Creating believable rust using the free eeGritNode shader

Unlike the CG world, reality dictates that objects are affected by rust, dust and decay. Being able to recreate this level of detail in your CG work will make your creations much more believable. Kevin Phillips (aka Kevman3D) shows you how to use the free ee_GritNode shader in LightWave to create more believable rust and decay to your surfaces. Click on the image to watch the FREE video.


Creating Starfields in LightWave 3D

Unless you’re cruising around in a black hole, any self-respecting star fighter wouldn’t be seen dead out in the universe without a good dose of stars to fill the background. This video by Kevin Phillips (aka Kevman3D) is a nice short tutorial on modeling and surfacing star fields in LightWave. Click on the image to watch this FREE video tutorial.


Using heightmaps in Modeler.

World machine is an amazingly cool terrain generator available from World-Machine.com. This video by Kevin Phillips (aka Kevman3D) shows how to use Heightmaps generated by World Machine to sculpt a terrain in LightWave Modeler using weightmaps. Click on the image to watch this FREE video tutorial.


Quick intro to World Machine.

Never heard of World Machine? World machine is an amazingly cool terrain generator available from World-Machine.com. This video by Kevin Phillips (aka Kevman3D) is a quick look and brief introduction for new users interested in the utmost basics of how to use the node-based engine to create their first simple terrain. Click on the image to watch this FREE video tutorial.


Celshading without Shaders, Tips and Tricks

Celshading, the technique used to create a 2D visual style from 3D, is commonly associated in LightWave as an effect created through the use of custom plugins and shaders. While there’s no doubt that these tools produce great results, they are often specialised for just that particular purpose, and don’t always offer a wide range of creative options to the CG artist. In this 1 hour 20 mins video tutorial series, I take you through the basics of creating celshaded surfaces using the tools in LightWave’s surfacing system. I alsoRead More