ZBrush 3.1 Creature Head Detailing
Experience and learn ZBrush’s powerful color painting and sculpting for detailing Creatures, Dinosaurs, Monsters, and all types of crazy and wild looking Characters.
Topics Include:
- How to Set-Up and use a Back-Drop Reference Image for Sculpting Details
- Poly Painting-Sculpting
- Masking-Cavity Masking-Mat
- Cap Materials
- How to import objects from 3D Software Packages via OBJ Format
« Lightwave 9 – Surfacing for Beginners Volume #2 (Previous News)
(Next News) ZBrush 3.1 Creature Sculpting »
Comments are Closed