Dinosaur Detailing in 3D Coat Version 4
Learn how to detail you monsters, critters and dinosaurs in 3D Coat Version 4!!
3D Coat 4.1- Volume #13-Dinosaur Detailing I-by Adam Gibson
In this thirteenth video volume of 24 volumes 3D Instructor Adam Gibson goes through a fun project based tutorial on how to add detail through Normal and Displacement maps onto a Giganatosuarus dinosaur in 3D Coat Version 4.1. If your having problems getting your maps back into Lightwave the tips in this training will guide you to the results you want. A great tutorial for beginners and those who want to create their own Jurassic Park.
*Bonus- Giganatosaur Dinosaur Model included Free!!
Chapter 1- Intro
Chapter 2- Lightwave Model Review in Lightwave
Chapter 3- How to Import Mesh Layers and UVs into 3D Coat
Chapter 4- How Set-Up Alpha Brushes for Creating Scales and Creatng your Own Alpha Brushes
Chapter 5- Creating Body Scales
Chapter 6- Creating Tail Scales
Chapter 7- How to Fix and Touch Up Bad Scales
Chapter 8- Creating Arm and Finger Scales
Chapter 9- Head Detailing (Part One)
Chapter 10- Head Detailing (Part Two)
Chapter 11- Gum Detailing
Chapter 12- Gum Detail Review
Chapter 13- Horn Detail
Chapter 14- Exporting Model and Maps from 3D Coat
Chapter 15- Checking the Normal Maps in Lightwave in VPR Mode
Chapter 16- Connecting Displacement Map Node and Final
Running Time: 3 hrs. 15 mins.
High Quality (Screen-Res 1920 x 1080 pixels)
Video Format: MP4 (.mp4)