Main Menu

Dinosaur Detailing in 3D Coat Version 4

Learn how to detail you monsters, critters and dinosaurs in 3D Coat Version 4!!

 

3D Coat 4.1- Volume #13-Dinosaur Detailing I-by Adam Gibson

In this thirteenth video volume of 24 volumes 3D Instructor Adam Gibson goes through a fun project based tutorial on how to add detail through Normal and Displacement maps onto a Giganatosuarus dinosaur in 3D Coat Version 4.1. If your having problems getting your maps back into Lightwave the tips in this training will guide you to the results you want.  A great tutorial for beginners and those who want to create their own Jurassic Park.

*Bonus- Giganatosaur Dinosaur Model included Free!!

Chapter 1- Intro

Chapter 2- Lightwave Model Review in Lightwave

Chapter 3- How to Import Mesh Layers and UVs into 3D Coat

Chapter 4- How Set-Up Alpha Brushes for Creating Scales and Creatng your Own Alpha Brushes

Chapter 5- Creating Body Scales

Chapter 6- Creating Tail Scales

Chapter 7- How to Fix and Touch Up Bad Scales

Chapter 8- Creating Arm and Finger Scales

Chapter 9- Head Detailing (Part One)

Chapter 10- Head Detailing (Part Two)

Chapter 11- Gum Detailing

Chapter 12- Gum Detail Review

Chapter 13- Horn Detail

Chapter 14- Exporting Model and Maps from 3D Coat

Chapter 15- Checking the Normal Maps in Lightwave in VPR Mode

Chapter 16- Connecting Displacement Map Node and Final

 

Running Time:  3 hrs. 15 mins.

High Quality (Screen-Res 1920 x 1080 pixels)

Video Format: MP4 (.mp4)

Level: Beginner






Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.