Fun
LightWave3D 2025.0.2 is out now!
 
 That was fast! Just released, very early Saturday morning on the 14th of June. LightWave3D 2025.0.2 hit all registered LW 2025 users accounts.You can grab the update by logging in to your accounts at www.lightwave3d.com. For those of you interested in the change log details, you can check them out here. https://docs.lightwave3d.com/2025/2025-change-log.htmlThe LightWave Digital Development team seems to be moving at a very rapid pace. With LightWave 2025 hitting accounts on May 4th, and then 2025.0.1 arriving a little more than a week or so later, and now in the middle of June, we are already at another patch withRead More
Practical Production Techniques Vol. 26 – “Damage Vol. 2”
 
 Kat is back with another installment in the Practical Production Techniques series with a sequel to Volume 25 “Damage”, now in Volume 26, Damage Volume II, this video picks up, and continues on with several concepts covered in the first “Damage” video but specifically covers in more depth and detail, LightWave Modeler’s fracture tool, how to use it, how to avoid its pitfalls and what to do when it produces sub-optimal result.The tutorial goal is to build out a destroyed object for crashing a spaceship into it (included in this package!) and setting up Bullet Dynamics and additional displacement methodsRead More
Practical Production Techniques – Volume 15
 
 In this 15th volume of the Practical Production Techniques series, which contains approximately 1191 (that’s almost 20 hours!) minutes of video, multiple award-winning VFX artist and CG Supervisor Kelly “Kat” Myers takes on the daunting task of rescuing a model originally created in 3DS Max produced by a “Fivver” artist for the short film “Curse of the Phantom Shadow”. The original model being totally unacceptable for production, turning it from “zero to hero” so as to be ready for action in the film would require taking the original model and stripping it down to many of its individual parts, redesigningRead More




























