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Modeling The M.A.C.O. in LightWave3D 11.5

Modeling the M.A.C.O. in LightWave 11.5 takes you through the process of creating a solid asset from concept art. 90% of the tools used in this video are only available in 11.5. So if you want to learn how to use all those shiny new 11.5 Modeler tools, here’s over 3 hours of tutorials, culminating in an asset for use in The Dark Reef video game!

Modeling the M.A.C.O. In Lightwave 11.5

This video details using the new Modeler tools in 11.5 to go from concept art to a mostly finished product, using an asset from the game, The Dark Reef.

We’ll use Straighten, PasteNew, PlaceMesh, EditEdges, Slice, LinePen, Chamfer, Transform, AxisScale, Align, Tweak, AxisRotate, MakePols, AxisTranslate, Thicken, the three new Align commands, and the Align to Plane and Restore Align.MACO
Additionally, you’ll learn how to use combinations of new and old tools to do things like run cabling and pipes neatly across uneven surfaces faster than ever. The download includes the concept art as well as the finished model, and 3 hours of narrated video.

Over 3 Hours of Training for only $25.00

 

 

 






4 Comments to Modeling The M.A.C.O. in LightWave3D 11.5

  1. Dave Daniels says:

    Hi!
    Having a bit of problems with part 7
    Says it cannot download.

    I’m hoping it’s because your site is so poplular and busy that…
    THANKS!

  2. Chilton Webb says:

    The download problems should be all fixed now 🙂

  3. […] https://www.liberty3d.com/2013/02/modeling-the-m-a-c-o-in-lightwave3d-11-5/ – Here we take what you’ve learned from the previous two volumes and combine it with new tools introduced in 11.5 (which are now heavily used in LightWave 2015) to build a model, starting from a drawing and ending with a game-ready model. – $25 […]

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