A very handy Lscript – Modeler_PointNormalToSkelegon
Stephen Culley is no stranger to the LightWave3D community. With dozens of Lscripts on his site he continues to release some really cool gems. Here is one that caught my attention as I’m doing a lot of research for facial animation with bones at the moment.
http://stephenculley.blogspot.com/2013/09/lscript-modelerpointnormaltoskelegon.html?spref=fb
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One Comment to A very handy Lscript – Modeler_PointNormalToSkelegon
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also see, preview of faulknermano’s BoneLatticeGN plugin
http://youtu.be/n3s1N9ebESY