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A very handy Lscript – Modeler_PointNormalToSkelegon

Stephen Culley is no stranger to the LightWave3D community. With dozens of Lscripts on his site he continues to release some really cool gems. Here is one that caught my attention as I’m doing a lot of research for facial animation with bones at the moment.
http://stephenculley.blogspot.com/2013/09/lscript-modelerpointnormaltoskelegon.html?spref=fb

Point Normal to Skelegon






One Comment to A very handy Lscript – Modeler_PointNormalToSkelegon

  1. erikals says:

    also see, preview of faulknermano’s BoneLatticeGN plugin
    http://youtu.be/n3s1N9ebESY

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