3D Coat 4.5- Volume #21- Hard Surface UV Mapping
In this twenty-first video volume of 24 volumes 3D Instructor Adam Gibson goes through a project based session of Hard Surface UV Mapping of a multi-mesh layered sci-fi vehicle.
UV Mapping for a lot of 3D artists can be a frustrating task.
In this course easy to use work-flow tips and concepts are discussed and demonstrated to get you UV Mapping your 3D models quickly and efficiently.
*Bonus: Content Folder Included
Table of Contents for Volume #21
Chapter 1- Intro
Chapter 2- What is Hard Surface UV Mapping?
Chapter 3- 3D Model Preparation Tips and Gotchas
Chapter 4- Breaking Up Model Layer into Easier to Unwrap Pieces
Chapter 5- Importing Model Into 3D Coat & Surface Materials/Paint Objects Visibility
Chapter 6- Interior Compartment UV Unwrap
Chapter 7- Exterior Compartment UV Unwrap
Chapter 8- Rear Hatch Plate UV Unwrap
Chapter 9- Front Wing Rotators UV Unwrap
Chapter 10- Front Wing Thrusters UV Unwrap
Chapter 11- Front Wings UV Unwrap
Chapter 12- Upper Laser Cannons UV Unwrap
Chapter 13- Lower Laser Cannons UV Unwrap
Chapter 14- Cockpit UV Unwrap
Chapter 15- Tail Fin UV Unwrap
Chapter 16- Rear Wing Thrusters UV Unwrap
Chapter 17- Rear Wings UV Unwrap
Chapter 18- Rear Wing Rotators UV Unwrap
Chapter 19- Rear Compartment UV Unwrap
Chapter 20- Tail Fin Support UV Unwrap
Chapter 21- Cockpit Nose UV Unwrap
Chapter 22- Top Cap Panel UV Unwrap
Chapter 23- Compartment Doors UV Unwrap
Chapter 24- Rear Fins UV Unwrap
Chapter 25- Export to UV Unwrapped Model to Lightwave
Chapter 26- Final
Running Time: 4 hrs. 4 mins.
High Quality (Screen-Res 1920 x 1080 pixels)
Video Format: MP4 (.mp4)
Level: Beginner
$19.00 US
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