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RizomUV VS- Volume #1- UV Mapping Basics

RizomUV VS- Volume #1

In Volume #1 of this video training series 3D Instructor Adam Gibson will show you how to get up and started fast UV Mapping your 3D Models in RizomUV VS (by RizomUV) for use in other 3D Software and 3D Painting Packages.

FREE Bonus Content: Premade 3D Practice Models.

Just $19.00 USD

Table of Contents

Volume #1

Chapter 1- Intro
Chapter 2- Load (Loading 3D Models/Meshes)
Chapter 3- Load UV (Loading 3D Models/Meshes with UV Maps)
Chapter 4- Sub-D Vs. Polygonal
Chapter 5- Tool Names and Description Mouse Preview
Chapter 6- Panel Properties Access
Chapter 7- Quick UV Unwrap Project (Quick-Start)
Chapter 8- Full Screen 3D/UV Toggle Modes
Chapter 9- Orthagonal Views (Top, Bottom, Front, Back, Right, Left)
Chapter 10- Viewport Light Toggle (Shadows: On/Off)
Chapter 11- Viewport See Through Select
Chapter 12- Viewport Borders Visibility Enable
Chapter 13- Viewport Center Selection
Chapter 14- Viewport Center All
Chapter 15- Shading: Viewport Polygon Mode
Chapter 16- Shading: Viewport Wireframe Mode
Chapter 17- Shading: Viewport Polygon + Wireframe Mode
Chapter 18- Primitive Mode: Point Selection
Chapter 19- Primitive Mode: Edge Selection
Chapter 20- Primitive Mode: Polygon Selection
Chapter 21- Primitive Mode: Island Selection
Chapter 22- Area Mode: Rectangle
Chapter 23- Area Mode: Lasso
Chapter 24- Area Mode: Polyline
Chapter 25- Area Mode: Circle
Chapter 26- Edit Mode: Select
Chapter 27- Edit Mode: Transform
Chapter 28- Edit Mode: Drag
Chapter 29- Edit Mode: Spread
Chapter 30- Edit Mode: Pinch
Chapter 31- Seams: Cut Tool (Part One)
Chapter 32- Seams: Cut Tool (Part Two)
Chapter 33- Seams: Weld Tool
Chapter 34- Saving UVs to Mesh, Unfolding UVs, Fill Holes, UV Optimization
Chapter 35- Final

Running Time: 2 hrs. 19 mins.
High Quality (Screen-Res 1920 x 1080 pixels)
Video Format: MP4 (.mp4)
Level: Beginner

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