Adam Gibson
3D Coat 4.5- Volume #19- Smart Materials II

In this nineteenth video volume of 24 volumes 3D Instructor Adam Gibson introduces the 3D student to the exciting new Smart Materials in 3D Coat 4.5. Learn to texture your models faster than ever before!! Super powerful for detailing and dirtying up vehicles, machines, robots, spaceships, architecture and list goes on and on!! Learn how to modify and create your own massive library of Smart Materials for your own projects!! In this volume some of the topics covered are: Transparency Smart Matierials (Dust, Dirt, Rust, Scratches), Paint Layer Settings (LayerRead More
3D Coat 4.5- Volume #18- PBR and Smart Materials I

In this eighteenth video volume of 24 volumes 3D Instructor Adam Gibson introduces the 3D student to the exciting new Smart Materials in 3D Coat 4.5. Learn to texture your models faster than ever before!! Super powerful for detailing and dirtying up vehicles, machines, robots, spaceships, architecture and the list goes on and on!! Learn how to modify and create your own massive library of Smart Material for your own projects!! Table of Contents for Volume #18 Chapter 1- Intro Chapter 2- What isRead More
Substance Painter for Lightwave Users- Volume #5- Smart Materials II

What is Substance Painter? Substance Painter is an extremely powerful 3D Painting Software package that is becoming very popular in the 3D Industry. It comes fully loaded with eye-popping materials to paint on your 3D models. Metals, Stone, Rock, Fabric, Wood and more. It also has a huge collection of tools and brushes to create weathering, dirt, scratches, corrosion, rust, skin, lizard scale detail (and more) with great speed and quality. A must have piece of software for those who want to add huge amountsRead More
Substance Painter for Lightwave Users- Vol. #4- Smart Materials

What is Substance Painter? Substance Painter is an extremely powerful 3D Painting Software package that is becoming very popular in the 3D Industry. It comes fully loaded with eye-popping materials to paint on your 3D models. Metals, Stone, Rock, Fabric, Wood and more. It also has a huge collection of tools and brushes to create weathering, dirt, scratches, corrosion, rust, skin, lizard scale detail (and more) with great speed and quality. A must have piece of software for those who want to add huge amounts of detail to their 3dRead More
Substance Painter for Lightwave Users- Volume #3- Lightwave Import and Emissive Maps

What is Substance Painter? Substance Painter is an extremely powerful 3D Painting Software package that is becoming very popular in the 3D Industry. It comes fully loaded with eye-popping materials to paint on your 3D models. Metals, Stone, Rock, Fabric, Wood and more. It also has a huge collection of tools and brushes to create weathering, dirt, scratches, corrosion, rust, skin, emissive-glow, lizard scale detail (and more) with great speed and quality. A must have piece of software for those who want to add huge amounts of detail to theirRead More
DAZ 3D Model Creation-The Dark Art- Earn Money Selling Your Lightwave Models on DAZ3D.com

DAZ 3D Model Creation-The Dark Art-by Adam Gibson Would you like to Earn Money from Selling 3D Models on the Internet? If so, this video course is designed to teach you how to do just that. One of the largest 3D content market places on the internet is www.daz3d.com. DAZ Studio is a “FREE” piece of 3D Software that you can download from DAZ3D.com that is used by thousands and thousands of people all over the world. Sounds complicated? Well don’t worry in this course we will take you step-by-stepRead More
MODO 701-Volume #9-UV Mapping a Human

In this ninth volume of 12 volumes 3D Instructor Adam Gibson demonstrates how to get started using Modo 701’s UV Mapping tools. This course starts off familiarizing the student with UV mapping basics/concepts and the Modo User Interface (UI). Then to finish things off a fully detailed Project Session commences where a Human Female model is UV Unwrapped and the UV Map is edited using Modo’s powerful UV Editing Tools. A great tutorial for beginners to start learning how UV Map 3D models for Surfacing and Texturing. Table of ContentsRead More
ZBrush Bootcamp Series Volume #7-GoZ Concepts-by Adam Gibson

In this seventh video volume of 12 volumes 3D Instructor Adam Gibson introduces the beginner 3D student how to get up and started quickly with ZBrush 4R7’s GoZ Plugin. Learn how to import/export Multi-Layered Meshes and Subtools between ZBrush and Lightwave. Table of Contents for Volume #7 Chapter 1- Intro Chapter 2- How to Install the GoZ Plugin Chapter 3- Lightwave Layers Vs ZBrush Subtools Chapter 4- How to Convert Multiple Lightwave Layers to Multiple Subtools in ZBrush Chapter 5- Splitting Subtools with Masking Chapter 6- Exporting Individual Subtools toRead More
Substance Painter for Lightwave Users-Volume #2

Substance Painter for Lightwave Users-Vol.#2- Getting Started II-by Adam Gibson What is Substance Painter? Substance Painter is an extremely powerful 3D Painting Software package that is becoming very popular in the 3D Industry. It comes fully loaded with eye-popping materials to paint on your 3D models. Metals, Stone, Rock, Fabric, Wood and more. It also has a huge collection of tools and brushes to create weathering, dirt, scratches, corrosion, rust, skin, lizard scale detail (and more) with great speed and quality. A must have piece of software for those whoRead More
Substance Painter for Lightwave Users-Volume #1

What is Substance Painter? Substance Painter is an extremely powerful 3D Painting Software package that is becoming very popular in the 3D Industry. It comes fully loaded with eye-popping materials to paint on your 3D models. Metals, Stone, Rock, Fabric, Wood and more. It also has a huge collection of tools and brushes to create weathering, dirt, scratches, corrosion, rust, skin, lizard scale detail (and more) with great speed and quality. A must have piece of software for those who want to add huge amounts of detail to their 3dRead More
DDO for Lightwave Users- Volume #4- How to Create Input Normal Maps with NDO

What is dDo? dDo is an extremely powerful 3D texturing plugin for Adobe Photoshop used by top Video Game Companies and Movie Studios around the world. Imagine being able to detail your Sci-Fi and Industrial style models with adjustable rust, scratches, corrosion, water damage, dirt, leakage, dust, mud spattering, paint wear…and much more…all within a few seconds instead of spending hours and hours or weeks painting and tweaking texture maps by hand. The software also comes with a library of surfacing presets and the ability to create and save outRead More
DDO for Lightwave Users- Volume #3- How to Create Input Normal Maps with 3D Coat

In this third volume we’ll be demonstrating how to create amazing “input normal maps” with an external software package called “3D Coat”. Techniques on how to create Sci-Fi Detail (Nurnies, Panels and Plates) will be demonstrated using 3D Coats powerful paint tools. What is dDo? dDo is an extremely powerful 3D texturing plugin for Adobe Photoshop used by top Video Game Companies and Movie Studios around the world. Imagine being able to detail your Sci-Fi and Industrial style models with adjustable rust, scratches, corrosion, water damage, dirt, leakage, dust, mudRead More
DDO for Lightwave Users Volume #2- Getting Started II

What is dDo? dDo is an extremely powerful 3D texturing plugin for Adobe Photoshop used by top Video Game Companies and Movie Studios around the world. Imagine being able to detail your Sci-Fi and Industrial style models with adjustable rust, scratches, corrosion, water damage, dirt, leakage, dust, mud splattering, paint wear…and much more…all within a few seconds instead of spending hours and hours or weeks painting and tweaking texture maps by hand. The software also comes with a library of surfacing presets and the ability to create and save outRead More
DDO for Lightwave Users- Volume #1 has just been Released!!

What is dDo? dDo is an extremely powerful 3D texturing plugin for Adobe Photoshop used by top Video Game Companies and Movie Studios around the world. Imagine being able to detail your Sci-Fi and Industrial style models with adjustable rust, scratches, corrosion, water damage, dirt, leakage, dust, mud spattering, paint wear…and much more…all within a few seconds instead of spending hours and hours or weeks painting and tweaking texture maps by hand. The software also comes with a library of surfacing presets and the ability to create and save outRead More
Texture Baking Volumes # I & 2 in 3D Coat Version 4

Learn to Bake Voxel Data like Color, Displacement, Normal and Voxel Shaders to texture map!!! 3D Instructor Adam Gibson goes through the step-by-step process of Baking Voxels to your models in a easy to understand tutorial designed for beginners. Approximately 3 hours of baking training. Click here to read more about these tutorials or to purchase
Learn How to Control the Polygon Flow of your 3D Models in 3D Coat Version 4!!

In this fourteenth video volume of 24 volumes 3D Instructor Adam Gibson introduces the 3D student to 3D Coat’s powerful Auto-Retopology Tools. So why is Auto-Retopology a needed process? The best 3D texture artists in the world know that in order to have flawless textures you need near perfect UV maps. The problem is that with Organic Sub-D models a process called “Retopology” is usually needed to do that. But the other problem that lies within that is that “Manual Retopology” is just as time consuming as UV Mapping, ifRead More
Dinosaur Detailing in 3D Coat Version 4

Learn how to detail you monsters, critters and dinosaurs in 3D Coat Version 4!! 3D Coat 4.1- Volume #13-Dinosaur Detailing I-by Adam Gibson In this thirteenth video volume of 24 volumes 3D Instructor Adam Gibson goes through a fun project based tutorial on how to add detail through Normal and Displacement maps onto a Giganatosuarus dinosaur in 3D Coat Version 4.1. If your having problems getting your maps back into Lightwave the tips in this training will guide you to the results you want. A great tutorial for beginners andRead More
3D Coat 4 MEGA Bundle- 17 Volumes of Training!!

This 3D Coat 4 Mega-Bundle contains 17 volumes of training covering everything you need to get started and productive using this powerful piece of software. Covers: Painting Color, Normal/Displacement Maps, Specular Maps, Import/Export to Lightwave 3D, Voxel Sculpting Tools, Alpha Brushes, Masking Tools, Texture Baking, Retopology Tools, Autoretopology and more!! Click here to view our Library of 3D Coat Products or to purchase this video bundle
LightWave3D Sci-Fi Modeling Vol. 1 – Interiors: Hallways & Corridors

In this training video watch LightWave3DÂ Instructor Adam Gibson build a Sci-Fi Style Corridor/Hallway similar to many that have been created for big screen sci-fi action films. Learn how to take simple shapes and turn them into highly detailed geometry. Learn how to make your polygons glow to be used a light sources. A great video for the beginner 3D modeler and those who wish to learn a few more, new modeling tricks while building along with Adam. Price: $19.00USD
3D Coat 3.5-Painting Color

Instructor Adam Gibson completes his training series for detailing up the Suchomimus Dinosaur with this latest video training product. This new training product shows how to paint color on the creature using 3D Coat, adding the final details for rendering in LightWave. Read the post to learn more…