3D Coat 4.5- Volume #18- PBR and Smart Materials I
In this eighteenth video volume of 24 volumes 3D Instructor Adam Gibson introduces the 3D student to the exciting new Smart Materials in 3D Coat 4.5.
Learn to texture your models faster than ever before!!
Super powerful for detailing and dirtying up vehicles, machines, robots, spaceships, architecture and the list goes on and on!!
Learn how to modify and create your own massive library of Smart Material for your own projects!!
Table of Contents for Volume #18
Chapter 1- Intro
Chapter 2- What is PBR (Physically Based Rendering) ?
Chapter 3- Evironment Maps Introduction
Chapter 4- How to Import an Evironment Map
Chapter 5- Evironment Map Controls (Blur, Angle, Intensity)
Chapter 6- What are Smart Materials?
Chapter 7- Smart Material Preview Window
Chapter 8- How to Paint and Erase Smart Materials
Chapter 9- Smart Material Editor Introduction
Chapter 10- How to Create a Smart Material Preset
Chapter 11- Final
Running Time: 1 hr. 42 mins.
High Quality (Screen-Res 1920 x 1080 pixels)
Video Format: MP4 (.mp4)