Pixel Displays tutorial for LightWave 11 by dwburman

In this tutorial for LightWave 3D, Dana W. Burman shows how to build and animate "pixel displays" using Denis Pontonnier's DP_Filter and DP_Kit plugins.
He starts with explaining concepts relevant to these projects, shows how to set up the surface of instanced blocks using DP_Filter's Replace Spot to color their surface, and follows it up with expanding on the technique to specific use scenarios including LCD pixel with separate red green and blue channels, LED displays, to using the technique on parts (connected polygons) and instances attached to moving particles, and he shows how this technique can be used in projects other than "displays". He ends with an overview on setting up each display so it can be moved around in your scene as well as a few different ways to parent objects in Layout.
Total Running Time is 2 hours 47 minutes +
For more information visit the product page.
This tutorial makes heavy use of instancing and therefore would be best used with LW 11 and up.
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