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3D Coat 4.5- Volume #20- Smart Materials III

In this twentieth video volume of 24 volumes 3D Instructor Adam Gibson introduces the 3D student to the exciting new Smart Materials in 3D Coat 4.5. Learn to texture your models faster than ever before!! Super powerful for detailing and dirtying up vehicles, machines, robots, spaceships, architecture and list goes on and on!! Learn how to modify and create your own massive library of Smart Materials for your own projects!!

 

Table of Contents for Volume #20

Chapter 1- Intro

Chapter 2- How to Create a Smart Material from Scratch

Chapter 3- Roughness and Metalness Parameters

Chapter 4- Export: Roughness/Metalness (Also Ambient Occlusion, Curvature, and Color Maps)

Chapter 5- Export: Specular/Metalness (Also Ambient Occlusion, Curvature, and Color Maps)

Chapter 6- Export: Gloss/Color Specular (Non-PBR Output)

Chapter 7- Lightwave Import and Image Map Set-Up

Chapter 8- AO (Ambient Occlusion) Layer Export

Chapter 9- Final

 

Running Time:  1 hr. 49 mins.

High Quality (Screen-Res 1920 x 1080 pixels)

Video Format: MP4 (.mp4)

Level: Beginner

$19.00 US

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