Iron Sky – Day 200!
Yeah, 200 days! So what have we learned from all of this madness? Well the lesson or today which can carry on else where is the importance fo previs and how its not “just an animatic that you can screw with until the very last minute”. That’s one. Second, Have enough drive space. Third, when you get drive space, build it into a proper system that deals with heavy network load and highspeed requests better than your average bs linux home server product that gives you no control, that usually costs as much if not more thanÂ a windows box with a bunch of drives in it, which you can log into and perform various tasks such as unlock locked files and kill off dead connections easily. Just a thought. The last of the last bits are in progress at the moment. Tuomas is finished actually and is just going through a bunch of requests for small fixes our compositing team has asked for along with additional elements. Luke has a large shot on his desktop at the moment but its just about as kick ass as it can be. Lee has some crazy stuff going on with a shot that he’s doing that’s pretty epic and I have one last to go. Last lesson for the day(and for the film)Â – We know what we are talking about, and if we can do it we will, but just because we can do it doesn’t mean we should when we have a stack of other stuff that needs our attention. It’s all find and dandy to ask if “x” can be done, but when you do that it takes away from “Y” there is only so much currency to go around, time is money. That’s what it all comes down to. Here at Iron Sky VFX, we know this well.
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