LightWave3D Training
For more information visit the product page.
This tutorial makes heavy use of instancing and therefore would be best used with LW 11 and up.
Digital Download: 720MBFor more information visit the product page.
Most of this tutorial should be able to be done in LightWave 9.6 and up with the exception of a few of the modeling tools used which were added in 11.5, and the .mdd baking tools used. We did not check the LightWave 9 or 10 versions of DP Kit to see if they have the functionality used in this tutorial.
Digital Download: 648MBLightwave Titles
- Dinosaur Sub-D Modeling
- Dinosaur UV Mapping
- Spacecraft Modeling
- Surfacing for Beginners Volume #1
- Surfacing for Beginners Volume #2
- Surfacing for Beginners Volume #3
- Advanced UV Mapping Volume #1
- Advanced UV Mapping Volume #2
- Modeler Volume #1
- Modeler Volume #2
- Modeler Volume #3
- Modeler Volume #4
- Modeler Volume #5
- Modeler Volume #6
- Rigging a T-Rex with Skelegons
- Rigging a T-Rex with Bones
- Animating a Tyrannosaurus
- Sci-Fi Modeling-Interiors Hallways and Corridors
- LW CAD 3.6 Modeling Tools Volume #1
- LW CAD 3.6 Modeling Tools Volume #2
- LW CAD 3.6 Modeling Tools Volume #3
- LW CAD 3.6 Modeling Tools Volume #4
- LW CAD 3.6 Modeling Tools Volume #5
- LW CAD 3.6 Modeling Tools Volume #6
- Rigging a Human
- Animation Essentials-Vol. #1
- Animation Essentials-Vol. #2
- Camera Essentials
- Sci-Fi Modeling (Volume #2)-Exteriors: Futuristic City
Space Toon: Volume One is a project-based tutorial that takes you from scratch to a retro-cartoon inspired shot using LightWave 11.5. This covers creating the environment, modeling the planet, wreckage and space fighters. Particular attention is given to the Node Editor for object edges - a new feature in LightWave 11.5.
Video run time is approximately 4hr 30 min
Click for more details.Downloadable immediately when purchased - 1.1Gb (split into 3 zip files).
Lightwave Titles
- Dinosaur Sub-D Modeling
- Dinosaur UV Mapping
- Spacecraft Modeling
- Surfacing for Beginners Volume #1
- Surfacing for Beginners Volume #2
- Surfacing for Beginners Volume #3
- Advanced UV Mapping Volume #1
- Advanced UV Mapping Volume #2
- Modeler Volume #1
- Modeler Volume #2
- Modeler Volume #3
- Modeler Volume #4
- Modeler Volume #5
- Modeler Volume #6
- Rigging a T-Rex with Skelegons
- Rigging a T-Rex with Bones
- Animating a Tyrannosaurus
- Sci-Fi Modeling-Interiors Hallways and Corridors
- LW CAD 3.6 Modeling Tools Volume #1
- LW CAD 3.6 Modeling Tools Volume #2
- LW CAD 3.6 Modeling Tools Volume #3
- LW CAD 3.6 Modeling Tools Volume #4
- LW CAD 3.6 Modeling Tools Volume #5
- LW CAD 3.6 Modeling Tools Volume #6
- Rigging a Human
- Animation Essentials-Vol. #1
- Animation Essentials-Vol. #2
- Camera Essentials
Lightwave Titles
- Dinosaur Sub-D Modeling
- Dinosaur UV Mapping
- Spacecraft Modeling
- Surfacing for Beginners Volume #1
- Surfacing for Beginners Volume #2
- Surfacing for Beginners Volume #3
- Advanced UV Mapping Volume #1
- Advanced UV Mapping Volume #2
- Modeler Volume #1
- Modeler Volume #2
- Modeler Volume #3
- Modeler Volume #4
- Modeler Volume #5
- Modeler Volume #6
- Rigging a T-Rex with Skelegons
- Rigging a T-Rex with Bones
- Animating a Tyrannosaurus
- Sci-Fi Modeling-Interiors Hallways and Corridors
- LW CAD 3.6 Modeling Tools Volume #1
- LW CAD 3.6 Modeling Tools Volume #2
- LW CAD 3.6 Modeling Tools Volume #3
- LW CAD 3.6 Modeling Tools Volume #4
- LW CAD 3.6 Modeling Tools Volume #5
- LW CAD 3.6 Modeling Tools Volume #6
- Rigging a Human
- Animation Essentials-Vol. #1
- Animation Essentials-Vol. #2
- Camera Essentials
- ZBrush 3.1 for Lightwave Users-Volume #1-How to Paint Color
- ZBrush 3.1 for Lightwave Users-Volume #2-Normal Maps
- ZBrush 3.1 for Lightwave Users-Volume #3-Displacement Maps
- 3D Coat -StarFighter Detailing Volume #1 -Normal Maps
- 3D Coat -UV Mapping a StarFighter -Quick Method
- 3D Coat 3.5 for Lightwave Users-Photo Painting I
- 3D Coat 3.5 for Lightwave Users-Photo Painting II
- 3D Coat 3.5 for Lightwave Users-Painting Color
- 3D Coat 3.5 for Lightwave Users-Normal and Displacement Maps
- 3D Coat 3.5 for Lightwave Users-Voxel Sculpting:Project Dragon
- 3D Coat 3.5 for Lightwave Users-UV Mapping
- 3D Coat 3.5 for Lightwave Users-Retopology I
- 3D Coat 3.5 for Lightwave Users-Retopology II-Project Suchomimus
- 3D Coat 3.5 for Lightwave Users-Auto-Retopology
- ZBrush 4 for Lightwave Users-Painting Color
- ZBrush 4 for Lightwave Users-Normal Maps
- ZBrush 4 for Lightwave Users-Displacement Maps
- ZBrush 4- ZApp Link Plugin
- ZBrush 3.1 Creature Sculpting
- ZBrush 3.1 Creature Head Detailing
- ZBRUSH 3.5 -UV Unwrapping-"Mastering UV Master"
- Modo 501 Painting Color-The Essentials
- Modo 501 Modeling Tools(Volume #1)
- MODO 501-Retopology
- MODO 501-Dinosaur UV Mapping
- Photoshop CS4-Basic Training
- Photoshop CS4-Seamless Textures
- Creature Eye Packs- Volume #1
- 2D Sci-Fi Alpha Brush Collection Volume #1
- Dinosaur Mega-Pack (Over 40 Dinosaurs)
DO NOT buy this if you already have the Kurv Studios Node Surfacing DVD.
In this 3 1/2hr introductory video to Node Based surfacing by James Willmott, you will learn most of the basic functions of the node editor, and how to think 'nodally' so you can recreate layer based setups using nodes quickly and efficiently, as well as flexible node setups from scratch,
Nodal based surfacing is quite a paradigm shift from layer based but offers infinite flexibility, and although not as fast as Layers for simple setups it has almost no limits in what can be achieved.
This video was recorded on LightWave 9. LightWave 10-11 has a number of changes to the node editor including new nodes and workflows, but all the concepts shown here are applicable to any nodal version of LightWave.
Please note! You should use an archiver like 7-zip, winrar etc. or HJSplit to recombine the files, your OS zip handling might not manage it.