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Kat’s Videos

Practical Production Techniques Vol  1 - 10 Super Bundle
Kat has put together 10 of his Practical Production Techniques videos into a super bundle! Get up to speed fast on everything from surface baking to polygon reduction for games and VR/AR production as well as how to construct your shots for big space battles or mysterious nebula scenes and much much more in this bundle for a great low price! Here is a list of the videos you get! Practical Production Techniques Vol. One Practical Production Techniques Vol. Two Practical Production Techniques Vol. Three Practical Production Techniques Vol. Four Practical Production Techniques Vol. Five Practical Production Techniques - Vol. 6 Advanced Surface Baking Practical Production Techniques - Vol. 7 Advanced Surface Baking Part II Practical Production Techniques - Vol. 8 Capital Ship Combat Techniques Practical Production Techniques - Vol. 9 Polygon Reduction Practical Production Techniques Vol. 10 - Project Smoke Monster
Price: $236.70
Price: $149.49
Fusion for LightWave Artists: Volume 4 - Curse of the Phantom Shadow
Fusion for LightWave Artists: Volume 4 - Curse of the Phantom Shadow Award winning VFX artist and CG Supervisor, Kelly "Kat" Myers is back in his latest installment in the Fusion for LightWave Artists series. This time Kat walks you through a real-world production shot from the low-budget 30+ minute short film written and directed by Mark Ross; "Curse of the Phantom Shadow" With over 396 VFX shots in the current edit of the film, the daunting challenge of completing the task at hand is met through the use of LightWave3D and Fusion! In this tutorial, Kat demonstrates how one can employ creative uses of volumetrics supplied by LightWave3D natively as well as via TurbulenceFD From Jawset.com and mix them together in Fusion 8 in a way that "sells the shot". It doesn't stop there, however! Kat also demonstrates where the use of LightWave's PRMB is essential vs. the use of Vector-Based motion blur in post, and what to do if you ever have to "mix and match" in a compositing program like Fusion. If you have enjoyed the previous installments of Fusion for LightWave artists, then you are for sure going to want to grab this title as you can follow along with Kat as he breaks down the composite that made up the final shot and continues on improving it! Kat also discusses how you can ensure that 'WYSIWYG' for input and output when working with LightWave's Linear Color Space workflow and how Fusion's LUTs should be used with sRGB rendered material. Exclusively available from Liberty3d.com, Fusion for LightWave Artists: Volume 4 - Curse of the Phantom Shadow, includes the entire render results used in the tutorial. You can practice the techniques demonstrated by Kat without having to render a single frame out of LightWave! He's done that for you and the renders are included as a secondary download aside from the tutorial video so you can watch right away as the downloads for the renders come across to you in the background if you choose!
Price: $39.95
Practical Production Techniques Vol. 10 - Project Smoke Monster [kat]
Practical Production Techniques Vol. 10 - Project Smoke Monster! Kat is back with another installment in the highly popular Practical Production Techniques series. In Volume 10, Kat walks you through an entire shot featuring a Daz3D character model, taking the asset from Daz3D into LightWave, surfacing it using the maps from the asset, setting it up with animation applied via MDD, transferring in TurbulenceFD settings from another scene, lighting the character using some nifty tricks for realism in a photographic plate and then compositing the rendered results in Fusion. With a runtime of almost 4.5 hours, this tutorial is jam-packed with lots of great tips and techniques pulled from Kat's experiences in production. The tutorial includes the rendered image files so you can follow along in the compositing process in Fusion or even AE and Nuke. You also get the scene files saved at every step along the way. Not included is the model which is a commercial asset but retails for 25 dollars on Daz3d.com and can be easily substituted for a character of your own design or any other Daz Character you may have laying about.
Price: $29.95
Price: $24.95
Fusion for LightWave Artists Part III [KAT]
In part III of Fusion for LightWave Artists, Kelly "Kat" Myers breaks new ground in the series as he walks you through a complete shot to recreate a news broadcast style "playback" element using the assets from Iron Sky. SyntheyesTrackingMany years ago, Kat worked for a company that specialized in this area of film and television effects production working with Fusion and LightWave to produce video playback that would be used on set. This tutorial goes from start to finish including the tracking in Syntheyes of a plate shot using an everyday smart phone (in this case a Samsung Galaxy Note4), prepping the resulting footage for efficient use in Layout while getting the Iron Sky Valkyrie UFOs into the shot. From there this project takes a bit of a different turn as Kat demonstrates how to track elements in 2D using Fusions precise tracking tools and how to attach masks to these tracks providing for additional control of your composite. LightWave3DISValksThe tutorial finishes off with the introduction of several effects tools that you can use to "fake" broadcast TV interference or replicate the appearance of conventional television footage. Learn how to deal with noisy "tracks" from a 3D tracking program by working with the data in Layout's graph editor while at the same time knowing what you can get away with due to the nature of the final target element. There are several tricks and tips in this tutorial that you simply will not find anywhere else covering an area of VFX creation that is rarely discussed if at all by visual effects artists. With an approximate run time of 3.7 hours, Fusion for LightWave Artists Part III is a great companion title to the previous two parts in the series. With 20 video segments and all of the content included for you to follow along, this title is a must have for LightWave artists working with Fusion in their production work flows no FusionTrackingTwomatter what the tasks you may face. Visual Effects artists are sometimes asked to do some pretty odd things and creating "playback" for on-set shooting use is one of these odd ball jobs you are going to come across.
Price: $39.95
TFD Advanced Concepts and Projects - Clouds [KAT]
Do you need clouds in your shot? Hypervoxels got you down? Skytracer not cutting it? No problem! With "TFD Advanced Concepts and Projects - Clouds", learn how you can get awesome looking cloud formations that you can produce quickly with maximum control over their shape and appearance while rendering extremely fast compared to any other solutions available for LightWave3D. Jawset's Turbulence FD for LightWave is the key! Award winning CG supervisor and VFX artist, Kelly "Kat" Myers walks you through the process of creating photorealistic cloud formations in this 3.6 hour 13 part tutorial specifically aimed at VFX artists who need to produce clouds for their shots.
Price: $23.95
Fusion for LightWave Artists Part II [KAT]
Kat does it again! Fusion for LightWave Artists Part II a 390 minute project based tutorial using the same techniques from Battle Star Galactica and Iron Sky for LightWave3D shot construction, Lighting, Rendering, Render Management, and Fusion Compositing that demonstrates how you can leverage the power of BlackMagic Design’s Fusion 7 (or 8) which is now free; into your LightWave production workflows. Whether you use Mac or PC, Fusion is your best and most affordable compositing option available that provides absolutely uncompromising results and speed. Now, experience how you can take your LightWave work to the next level. Fusion and LightWave have a long history of being used together in top studios over the last two decades producing some of the most iconic television shows and films of our time. In this video Kat takes you through an entire production level shot from "Battlestar Galactica" using freely downloadable assets (download links provided). Not only that, you get the complete renders from each lighting and buffer pass. That's 6500 frames from 16 different scene files to make up one awesome shot! No need to render at home! This package provides you with the content. That means you get all the the scenes, Fusion comp files and the renders in full! This video is the second part in a series of videos designed specifically for LightWave artists in mind and is balanced between Layout and Fusion’s interface building up each element so the artist gets a firm grasp as to how to break out shots for compositing and how to manage renders in a network environment leveraging the power of Lightwave and Fusion network rendering technology. This video gives you deep insight into how an entire shot would be produce on BSG or Iron Sky and can be applied to just about any product or project. Get it now for only $39.49USD
Price: $39.49
Fusion for LightWave Artists [KAT]
This title is massive! Fusion for LightWave Artists is a 420 minute exploration and project based tutorial that demonstrates how you can leverage the power of BlackMagic Design’s Fusion 7 (or 8) which is now free; into your LightWave production workflows. Whether you use Mac or PC, Fusion is your best and most affordable compositing option available that provides absolutely uncompromising results and speed. Now, experience how you can take your LightWave work to the next level. Fusion and LightWave have a long history of being used together in top studios over the last two decades producing some of the most iconic television shows and films of our time. In this video learn how to make use of Fusion’s powerful workflow and LightWave render buffer system to integrate photographic (stills or video can be used) material producing photorealistic composites. Kat masterfully walks you through the process over the course of 27 video clips and 4 project based examples demonstrating the use of Object ID, Surface ID, Depth (linear fog and z-Buffer techniques are covered) to gain maximum control over your shots. Learn how to produce color correction effects over distances using depth as well as DoF application and how to avoid “gotchas” when working with deep pixel data. Take advantage of LightWave’s Shadow Catcher node and learn how you can precisely control the results in comp helping you to save time in render as well as remain flexible when it comes to your final look. Learn how you can take advantage of LightWave’s native Composite Buffer tool or DB-W’s exrTrader buffer saver export plug-in to reduce the amount of image files you have to manage while getting the most out of each render pass to create your final composites. Learn how to use the power of motion vectors and work with them in comp without the need for any RSMB plug-ins or fancy tricks to make them work. Over 1.64GB in size this video is a huge value and comes with rendered image content and scenes (The A-10 model/scenes are not included due to copyright reasons, but the renders are). This video is the first part in a series of videos designed specifically for LightWave artists in mind and is balanced between Layout and Fusion’s interface building up each element so the artist gets a firm grasp as to how to break out shots for compositing later. Get it now for only $39.49USD
Price: $39.49
Practical Production Techniques - Vol. 9 Polygon Reduction [KAT]
Kelly "Kat" Myers is back with another installment in the Practical Production Techniques series. In this video, Kat gets you into QemmLoss3 and Motool's Polygon Cruncher for LightWave Modeler. For anyone who is doing work with LightWave and wants to create game ready assets, effective polygon reduction is the other half of the process apart from Texture Baking. This title is the third and final volume in the sub-series on Advanced Texture Baking. The skills you will learn in this video carry over the concepts of those learned in Practical Production Techniques Vol. 6 - Advanced Surface Baking and Practical Production Techniques Vol. 7 - Advanced Surface Baking Part II. With a run time of 180 minutes this video details the process of working with QemmLoss3, MooTools Polygon Cruncher as well as PB Texture Baker. Learn when and where to rebuild geometry rather than poly reduce objects using reductions plus tricks on how to handle tricky geometry that doesn't want to seem to cooperate. Only $24.95USD
Price: $24.95
Practical Production Techniques - Vol. 8 Capital ship combat techniques [KAT]
Kelly "Kat" Myers is back with another installment in the Practical Production Techniques series. In this installment, "Capital ship combat techniques" Kat walks you through the process of building out a shot using BattleStar Galactica style methods to pit basestars against the Galactica herself with guns blazing along with missiles, flak shield effects, explosions and more. This video covers several unseen techniques from the show including the flak shield HV and PFX creation methods and demonstrates how the "big guns" on the Galactica were set up. Jammed packed with goodies (scene files, HVs are included with the content!) this video runs 4.5 hours and Kat is just warming things up with the new TV and Film VFX series that Kat has been developing for release here on Liberty3D.com over the last couple of months. This is the first part of that series and there are more to come. So if you have ever wanted to throw metal against metal in a big ship dogfight, this video will help you along with your efforts.
Price: $29.95
Practical Production Techniques - Vol. 7 Advanced Surface Baking Part II [KAT]
Kelly "Kat" Myers is back with another installment in the Practical Production Techniques series. This time he covers the process of surface baking in LightWave3D Modeler with PB_Baker (www.blytools.com) and Weighter2.0 to produce game ready assets, drawing on the large resources available at Daz3d.com. For anyone who is doing work with LightWave and wants to create game ready assets, or reduce the burden of their renders by baking certain geometry details to maps and low poly objects, this video covers essential tips and tricks you need to know in order to save you huge amounts of time. The skills you will learn in this video carry over the concepts of those learned in Practical Production Techniques Vol. 6 - Advanced Surface Baking. With a run time of 109 minutes this video details the process of taking a character from Daz3D.com, getting it ready for export from Daz3D via FBX, then over to layout to check it and get things ready for Polygon Reduction Baking using Modeler and the PB_Baker Tool from BlyTools.com. Also discussed in the video is the transfer of weights using Weighter 2.0, so that your characters from Daz can be used in Layout correctly with the weights intact before transferring to Unity or UnrealUDK. Please note: Other than the video content no assets are provided due to their Copyright nature.
Price: $23.95
Kat's Disco In-fur-no Turbulence for LightWave3D Bundle (Newly expanded!)
Kat's Disco In-fur-no Turbulence for LightWave3D Bundle (Newly expanded!)
*Newly expanded in June 2017!* The Disco In-Fur-No bundle is now better than ever! It's been expanded to include two more videos not previously included in this bundle for a total of 7 kick ass tutorials for TurbulenceFD. This includes the video tutorial that goes along with the dozens of Nuclear Weapons Detonations that are ready to load into your LightWave shots. Simply find a Nuclear detonation that's to your liking out of the dozens included in the collection, load it into your shot, simulate it, and you're pretty much good to go! Kat's done the heavy lifting for you and now you can get it all and up to speed. Fast. Does it get better than this? Absolutely. Every single person who participated in the TFD group buy-in this spring needs to pay attention here! Get these great videos of Kat's at one low price to get... Introduction to Turbulence FD Advanced Concepts and Projects: Fireball Advanced Concepts and Projects: Atmospherics The complete Nuclear Weapons Pack (which includes a training video and of course the dozens of pre-built nuclear weapons detonations made with TurbulenceFD and LightWave3D) Advanced Concepts and Projects - Clouds Practical Production Techniques Vol. 10 - Project Smoke Monster Fusion for LightWave Artists: Volume 4 - Curse of the Phantom Shadow All together that's $193.65USD in awesome product from Liberty3D.com, but it gets more awesome with the bundle pricing of $139.65USD! That's 53.70USD saving if bought separately and this bundle is discountable so if we have a sale on and you want to use a sale coupon to get even a further discount - you can use on this product! While coupons can't be mixed with each other in our store... some of you have a really, really extra special coupon and you should use it for this exact bundle! This means you, recent TFD Group Buy-in Participants! Do I have your attention still? Good. Because the Liberty3D.com Coupon code I issued you during the last phase of the Buy-in can be applied to discount this bundle while your coupon remains active! Even if you have picked up a couple of these titles since picking up TFD during the spring 2017 buy-in, the discount possible with your coupon code top of the bundle discount will more than likely still you big savings!
Price: $193.65
Price: $139.50
TFD Advanced Concepts And Projects - Nuclear Weapons Pack [KAT]
Kelly "Kat" Myers continues his series Advanced Concepts and Projects for Turbulence FD by Jawset.com with the Nuclear Weapons Pack. In this video and download package, Kat has created dozens (Over 50) Nuclear Weapons Style explosions and ground blast wave scenes. Named after early Atomic and Nuclear Blasts from Hiroshima and Nagasaki to Operations Buster-Jangle and Plumbbob, it contains all of the elements you need to create your own explosions for MOAB to multi-megaton detonations. Many of them set up and render ready. Just sim and go. With a run time of 125 minutes this video also includes Quicktime and EXR Renders (optional download) of many of the detonations featured in the package so you can see what they look like without having to render them out yourself first. In addition, bonus content has been provided that can be used in conjunction with the other material in this video giving you the greatest options possible for custom tailoring explosions to your needs. Want to blow up a car or an aircraft carrier or an oil refinery? Samples included in the bonus package give you these styles of explosions. Each of the Advanced Concepts and Projects videos in this series are designed to get you the information and scene examples you need to quickly produce an effect covered in a project. Pick and choose which ones you need when you need them mixing and matching to create unlimited variations on your own. This package is over 5.6GB to download in full. The main tutorial video content is approximately 500MB and the rest is optional for download.
Price: $39.95
TFD Advanced Concepts And Projects - Atmospherics [KAT]
Kelly "Kat" Myers is back with the next video in the Advanced Concepts and Projects Series for Turbulence FD by Jawset.com In this video, Kat shows you how to use TFD to create various lighting effects normally difficult to produce with LightWave on its own. This is an extension of the concepts shown in the Introduction to Turbulence FD for LightWave3D video available here from Liberty3d.com. With a run time of 128 (approx) minutes this video includes all the scene files you need to follow along and experiment with your own settings while learning more about how to produce things like Disco Ball and Night Club style lighting effects such as ultra-realistic looking lasers. Also covered in this tutorial is how to create atmospheric effects such as the downdraft from helicopter blades and steam coming out of vents. Each technique takes advantage of Turbulence Fluid Dynamics ability to produce a variety of volumetric lighting looks that you can tweak to suit your project needs. Each of the Advanced Concepts and Projects videos in this series are designed to get you the information and scene examples you need to quickly produce an effect covered in a project. Pick and choose which ones you need when you need them.
Price: $14.95
Practical Production Techniques - Vol. 6 Advanced Surface Baking [KAT]
Kelly "Kat" Myers is back with another installment in the Practical Production Techniques series. This time he covers the process of surface baking in LightWave3D using the LightWave3D Surface Baking Camera to produce photo-realistic bakes of set pieces that can easily be transferred into game engines or help speed up renders inside of LightWave in general. With a run time of 210 minutes this video includes all the scene files you need to follow along.
Price: $24.95
TFD Advanced Concepts And Projects - FireBall [KAT]
Kelly "Kat" Myers is back with the first in the Advanced Concepts and Projects Series for Turbulence FD by Jawset.com In this video, Kat shows you step by step the process in creating a fire ball effect similar to a ground burst or that of a gas bomb explosion. This is an extension of the concepts shown in the Introduction to Turbulence FD for LightWave3D video available here from Liberty3d.com. With a run time of 150 minutes this video includes all the scene files you need to follow along and experiment with your own settings while learning more about the shading and emission techniques used. Each of the Advanced Concepts and Projects videos in this series are designed to get you the information and scene examples you need to quickly produce an effect covered in a project. Pick and choose which ones you need when you need them.
Price: $14.95
Intro to TurbulenceFD For LightWave3D [KAT]
Kelly "Kat" Myers is back again with "Introduction to TurbulenceFD for LightWave3D"! Intended for first time users of TurbulenceFD as well as a reference for more experienced users of LightWave3D, this video tutorial will help in deciphering the various settings and meanings in the plug-in. Exploring the fundamental concepts behind computational fluid dynamics and TFD itself, Kat also shows you some of the "gotchas" that can easily frustrate users from tips on how to avoid certain types of crashes, artifacts in your TFD sims and tips on optimization. This video has 24 main parts and 2 smaller sections introducing the video as well as plug-in installation covering all of the basic functions of the plug-in while addressing techniques and concepts behind fuel masking, normal force and pressure, surface texture emission and more. The first in a two part series, "Introduction to TurbulenceFD for LightWave3D" is an essential video in getting you up and running fast. The second video "TurbulenceFD For LightWave3D: Projects" will be released shortly at a discounted price. Get your copy today and start setting things ablaze with TFD for LightWave! Video Resolution: 1920×1080 Approximate Duration: 325 min.
Price: $34.95
Practical Production Techniques Vol. Five [kat]
Practical Production Techniques Vol. Five [kat]
Continuing on in the popular Practical Production Techniques series, Kat is back and brings the next in the series a great tutorial package that runs 120 minutes. It covers many of LightWave3D 11.x new functions in detail while working in project based "real-world" use tutorial environment. If you have been looking at the new features in LightWave3D 11 but were unsure of where to start or where to use them in your shots, this video is for you. This video deals with the new flocking system, instancing, IKBoost, MDD baking and playback techniques applied to instances, Unified Sampling overview, touches on the benefits of the advancements made to the Adaptive Sampling system and more. Additional videos in this series are planned, advancing each time in complexity and techniques as LightWave3D improves and will be made available exclusively through Liberty3d.com
Price: $24.95
VFX Training Bundle Vol. 1 [kat]
Available for a Limited Time only! Get all of Kelly "Kat" Myers' current collection of LightWave3D training for just $89.00 USD! That's almost 100 dollars off their total regular price! You get the following videos: Practical Production Techniques Volumes 1 - 4 Advanced Space Scene Creation Volumes 1 - 2 Mars Planet Creation Tutorial Advanced DP Light Kit Volume 1 That's 8 Videos in total!! Get this bundle now while you can. This deal won't last for ever! Just $89.00 USD
Price: $89.00
Practical Production Techniques Vol. Four [kat]
Practical Production Techniques Vol. Four [kat]
Continuing on in this series of videos, award winning VFX artist Kelly "Kat" Myers walks you through an actual production shot from a low budget film in Practical Production Techniques Vol. 4. Understand work flow for completing a visual FX shot using live action footage that has to be tracked in 3D, technical considerations of the footage itself and then tracking the seemingly impossible shot with ease. Jumping into LightWave gain control over you new world and then smash a meteor into it. Don't get complicated! Get it done! Do it all all in under 100 minutes! This is how fast you need to work in order to get work and keep it. The techniques in this video are major time savers, and will let you expand on the concepts into your own shots right away. Example Scenes are included!
Price: $18.00
Practical Production Techniques Vol. Three [kat]
Practical Production Techniques Vol. Three [kat]
Continuing on in this series of videos, award winning VFX artist Kelly "Kat" Myers walks you through several handy concepts battle tested on productions that you can take advantage of in Practical Production Techniques Vol. 3. In this video learn about "Light Boards", Light Cookies or "Gobos" and how to link up controllers to give you control over just about any aspect you can think of in LightWave's Lighting system and be able to expand on these concepts to just about anything that can be controlled via an envelope. At a run-time of 110 Minutes in 7 parts at a glorious 1920x1200 display resolution this video gives you the low down on time saving techniques and ultra simple but elegant ways of controlling light arrays from just a few lights to literally hundreds if not thousands. Example Scenes are included!
Price: $18.00
Practical Production Techniques Vol. Two [kat]
Kat is back! Now in Practical Production Techniques Volume Two, Kelly "Kat" Myers walks you through setting a scene using appropriate camera angles and discusses cinematography rules, in CG. Learn to set up a multiple camera shot so that it "cuts" together nicely from camera to camera and make use of the Camera Selector in LightWave3D. Learn about "Soft-Stops", craning moves and more in this "get in, learn and get out" format video. Also discussed are the new Liberty3D Multi-Cam and Dual Cam tools from the Liberty3D UberCam package.
Price: $16.00
Liberty3D UberCam 2.6
Liberty3D UberCam 2.6 for LightWave3D 9.3.1 - LightWave 2015 (and beyond!) More Awesome Cameras and tools for LightWave3D that you can use in production right away. We have updated our VR Cameras in this release to provide for "back seam" free rendering as well as a completely re-written algorithm for our VR Stereo Camera giving you the best stereoscopic rendering for VR video out there. You get the following Cameras: Liberty3D VR Stereoscopic Camera (New in 2.1) The ultimate solution for creating stereoscopic Spherical 360 Degree VR Video! Liberty3D VR Camera (New in 2.0!) Make Spherical 360 degree videos on youtube.com, Facebook and more! Liberty3D Surface Baking Camera (New in 2.0!) Liberty3D Spherical Camera (Updated for 2.0!) Liberty3D Radial Shift Camera (Updated for 2.0!) Liberty3D OverScan Camera (Updated for 2.0!) Liberty3D SuperPano Camera (Updated for 2.0!) Liberty3D Dual-Cam Camera (Updated for 2.0!) Liberty3d 4-Up Camera (Updated for 2.0!) Liberty3D 12-Up Camera (Updated for 2.0!) Liberty3D Perspective Camera (DOF) (Motion Blur) (Updated for 2.0!) Liberty3D Perspective Camera (No DoF) (Motion Blur) (Updated for 2.0!) Liberty3D Perspective Camera (No DoF) (No Motion Blur) (Updated for 2.0!) Liberty3D Panoramic Camera (Updated for 2.0!) Liberty3D Cylinder Camera (Updated for 2.0!) Liberty3D Skybox Camera (Updated for 2.0!) Liberty3D FishEye Camera (Updated for 2.0!) You get the following Tools: VRHeadset Manager (For use with both Oculus Rift DK1.1 and DK2 Virtual Reality Headsets) Virtual Studio Tools VR Headset Device Node (For connecting your camera in lightWave to the Oculus Rift via virtual Studio Tools) UberRift Viewer (A brand new floating viewer window that works with the Oculus Rift in stereoscopic, properly applying the barrel lens distortion effect to your layout camera viewport) L3D Oculus Rift Barrel Distortion Image Filter (For use with our Stereoscopic camera so you can render out images using LightWave's renderer for viewing on the Oculus Rift) This release of UberCam 2.6 is jammed packed with features and comes with an awesome 60+ page manual covering everything you need to know about how to set up your Oculus Rift and use it with LightWave3D plus handy tips on VR content creation using our new VR and VR Stereoscopic Cameras MacOS 32bit/64bit (Universal Binary), Win64bit and Win32bit versions are shipped in this plug-in along with our new manual. Please note that at this time the UberRift viewer works on Windows PC platforms (32bit and 64bit) only and requires at least LightWave3D 11.6.3. Most camera plug-ins are backward compatible to LightWave 9.3.1. LightWave 2017 is supported.
Price: $69.95
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Practical Production Techniques Vol. One [kat]
Practical Production Techniques Vol. One [kat]
In Kelly "Kat" Myers latest video, Practical Production Techniques Volume One, you will find several secrets and newly evolved technologies being applied in LightWave3D. From DP Custom Light Uses to additional render passes described in detail for practical uses just as they are deployed on VFX jobs for TV and film productions this video expands on concepts from Kat's other videos but now puts them into directly applicable techniques that can be used just about anywhere. Using real-world content (included in this video) learn not only how to apply these techniques in LightWave3D but also how to manipulate the render results for maximum flexibility in compositing. 80% of this video deals with LightWave Layout and Modeler, while the remaining 20% jumps over to Eyeon's Fusion compositing system, bringing everything together. Learn to avoid traps, while exploiting functions not commonly used in LightWave 9.6 such as the refraction buffer on export through exrTrader or LightWave's native rendering buffer saver system. Learn to break out the shot using Kat's system and see how changes to refractive surfaces play with DP Light Kit Additional lights like the DP Dome light, Custom Light, and Infinite Light. You get everything needed to follow along, models, scenes, rendered images and the Fusion composite flow! This is an incredible value and more in this series are being produced. Don't let the product image fool you, it really is largely a LightWave based tutorial!
Price: $21.00
Advanced Space Scene Creation Vol. 2 [kat]
Continuing on with the concepts and techniques from Advanced Space Scene Creation Vol. 1, Kelly "Kat" Myers takes you to another level showing you how to mix LightWave volumetrics and objects to create even more fantastical space scenes. This video includes the assets for you to immediately open up, drop in your own space ship and go. You can follow along with the tutorial video (which is over 2 hours in length) and make your own scene easily, building on these techniques which are widely used in space scenes as shown on TV and in Film. This video tutorial compliments Advanced Space Scene Creation Vol. 1 and makes a great addition to that volume, but can be used and understood without having it in your collection. At this low price of just $17.99USD, Advanced Space Scene Creation Vol. 2 is a great deal. More videos in this series are planned, advancing each time in complexity and techniques and will be made available exclusively through Liberty3d.com
Price: $17.99
Mars Planet Creation Tutorial [kat]
Mars Planet Creation Tutorial [kat]
SciFi Style Planet Creation: Making Mars! You get the assets used in this video (The mars planet, images for the textures, and the scene set up). You learn how to create and texture your planet using the same techniques used on SciFi network space TV shows (Like BSG for example), then light this scene while understanding the principles of functions like “Fast Fresnel”, “StarMatte” objects and other neat tricks that used to be exclusive and well guarded secrets of the pros! Now this knowledge is yours! This is a rapid fire video and jams a huge amount of hand project based practical use techniques. A super great value at just $17.99USD Buy it now, get it now via instant download!
Price: $17.99
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